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CHANGELOG/CHANGELOG-1.28.md
- Added new config option `delayCacheUntilActive` to `KubeSchedulerConfiguration` that can provide a tradeoff between memory efficiency and scheduling speed when their leadership is updated in `kube-scheduler` ([#115754](https://github.com/kubernetes/kubernetes/pull/115754), [@linxiulei](https://github.com/linxiulei)) [SIG API Machinery and Scheduling]
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Fri Sep 05 03:47:18 GMT 2025 - 456.9K bytes - Click Count (1) -
CHANGELOG/CHANGELOG-1.13.md
* kubeadm: explicitly wait for `etcd` to have grown when joining a new control plane ([#72984](https://github.com/kubernetes/kubernetes/pull/72984), [@ereslibre](https://github.com/ereslibre)) * Improve efficiency of preemption logic in clusters with many pending pods. ([#72895](https://github.com/kubernetes/kubernetes/pull/72895), [@bsalamat](https://github.com/bsalamat))
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu May 05 13:44:43 GMT 2022 - 273.1K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.14.md
* Connections from Pods to Services with 0 endpoints will now ICMP reject immediately, rather than blackhole and timeout. ([#72534](https://github.com/kubernetes/kubernetes/pull/72534), [@thockin](https://github.com/thockin)) * Improve efficiency of preemption logic in clusters with many pending pods. ([#72895](https://github.com/kubernetes/kubernetes/pull/72895), [@bsalamat](https://github.com/bsalamat))
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Mon Jun 14 22:06:39 GMT 2021 - 271.5K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.11.md
* Do not detach volume if mount in progress ([#71145](https://github.com/kubernetes/kubernetes/pull/71145), [@gnufied](https://github.com/gnufied)) * Improve efficiency of preemption logic in clusters with many pending pods. ([#72895](https://github.com/kubernetes/kubernetes/pull/72895), [@bsalamat](https://github.com/bsalamat))
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu Feb 06 06:04:15 GMT 2020 - 328.4K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/Streams.java
* href="http://gee.cs.oswego.edu/dl/html/StreamParallelGuidance.html">efficiently splittable</a> * if and only if {@code stream} was efficiently splittable and its underlying spliterator * reported {@link Spliterator#SUBSIZED}. This is generally the case if the underlying stream * comes from a data structure supporting efficient indexed random access, typically an array or * list. *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 19:19:10 GMT 2026 - 36.8K bytes - Click Count (0) -
architecture/standards/0004-use-a-platform-architecture.md
- **Configuration**: Allows the build structure and work, such as tasks, to be specified. This includes the project model, the DSL and so on. - **Execution**: Runs the work efficiently. This includes scheduling, execution, caching and so on. #### Software development platform
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Thu Mar 05 12:39:41 GMT 2026 - 4.5K bytes - Click Count (0) -
PULL_REQUESTS_ETIQUETTE.md
- Contains well-written, logical commits explaining *why* changes were made (e.g., “Add S3 bucket tagging support so that users can organize resources efficiently”). - Is small, focused, and easy to review—ideally one commit, unless multiple commits better narrate complex work. - Adheres to MinIO’s coding standards (e.g., Go style, error handling, testing).
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun May 25 16:32:03 GMT 2025 - 4.7K bytes - Click Count (0) -
architecture/platforms.md
- **core-configuration**: Allows the build structure and work, such as tasks, to be specified. This includes the project model, the DSL and so on. - **core-execution**: Runs the work efficiently. This includes scheduling, execution, caching and so on. ### Software development platform
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Thu May 02 06:42:46 GMT 2024 - 5.4K bytes - Click Count (0) -
README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Thu Oct 30 21:39:59 GMT 2025 - 9.5K bytes - Click Count (0) -
android/guava/src/com/google/common/math/BigIntegerMath.java
product *= normalizedNum; productBits = LongMath.log2(product, FLOOR) + 1; } // Check for leftovers. if (product > 1) { bignums.add(BigInteger.valueOf(product)); } // Efficiently multiply all the intermediate products together. return listProduct(bignums).shiftLeft(shift); } static BigInteger listProduct(List<BigInteger> nums) { return listProduct(nums, 0, nums.size()); }Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Aug 07 16:05:33 GMT 2025 - 18.8K bytes - Click Count (0)