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okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
// Play it back. val connection = connect(peer) connection.newStream(headerEntries("a", "android"), false) connection.withLock { if (!connection.isHealthy(System.nanoTime())) { throw ConnectionShutdownException() } } connection.writePing() connection.shutdown(ErrorCode.PROTOCOL_ERROR) assertThat(connection.openStreamCount()).isEqualTo(1)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 75.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
*/ package okhttp3.internal.connection import java.io.IOException import java.util.concurrent.CopyOnWriteArrayList import java.util.concurrent.LinkedBlockingDeque import java.util.concurrent.TimeUnit import okhttp3.internal.concurrent.Task import okhttp3.internal.concurrent.TaskRunner import okhttp3.internal.connection.RoutePlanner.ConnectResult import okhttp3.internal.connection.RoutePlanner.Plan
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.8K bytes - Viewed (0) -
internal/grid/README.md
A **Manager** is used to manage all incoming and outgoing connections to a server. On startup all remote servers must be specified. From that individual connections will be spawned to each remote server, or incoming requests will be hooked up to the appropriate connection. To get a connection to a specific server, use `Manager.Connection(host)` to get a connection to the specified host. From this connection individual requests can be made.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Jan 18 07:03:17 UTC 2024 - 9.4K bytes - Viewed (0) -
mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
/** * Half close connection (InputStream for client) after reading the request but before * writing the response. Use this to simulate late connection pool failures. */ object HalfCloseAfterRequest : SocketPolicy /** Close connection after reading half of the request body (if present). */ object DisconnectDuringRequestBody : SocketPolicy /** Close connection after writing half of the response body (if present). */
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Tue Jan 23 14:31:42 UTC 2024 - 4.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
import okhttp3.internal.concurrent.TaskRunner import okhttp3.internal.connection.FastFallbackExchangeFinder import okhttp3.internal.connection.ForceConnectRoutePlanner import okhttp3.internal.connection.RealConnectionPool import okhttp3.internal.connection.RealRoutePlanner import okhttp3.internal.connection.RouteDatabase /** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 03 20:39:41 UTC 2024 - 5.6K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/ConnectionCoalescingTest.kt
* - Both request discover no existing connection. They both make a connection. * - The first request "wins the race". * - The second request discovers it "lost the race" and closes the connection it just opened. * - The second request uses the coalesced connection from request1. * - The coalesced connection is violently closed after servicing the first request.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 18.7K bytes - Viewed (0) -
compat/maven-compat/src/test/java/org/apache/maven/project/inheritance/t12scm/ProjectInheritanceTest.java
System.out.println(); System.out.println("Parent SCM connection is: " + project0.getScm().getConnection()); System.out.println("Child SCM connection is: " + project1.getScm().getConnection()); System.out.println(); System.out.println( "Parent SCM developer connection is: " + project0.getScm().getDeveloperConnection()); System.out.println(
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 5.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
// flow-control window is fully depleted. if (!flushHeaders) { this.withLock { flushHeaders = (connection.writeBytesTotal >= connection.writeBytesMaximum) } } connection.writeHeaders(id, outFinished, responseHeaders) if (flushHeaders) { connection.flush() } }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 23.2K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
* **There is no longer a global singleton connection pool.** In OkHttp 2.x, all `OkHttpClient` instances shared a common connection pool by default. In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool. Applications should avoid creating many connection pools as doing so prevents connection reuse. Each connection pool holds its own set of
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
docs/changelogs/changelog_2x.md
_2016-01-01_ * Fix: Don't do a health check on newly-created connections. This is unnecessary work that could put the client in an inconsistent state if the health check fails. ## Version 2.7.0 _2015-12-13_ * **Rewritten connection management.** Previously OkHttp's connection pool managed both idle and active connections for HTTP/2, but only idle connections for HTTP/1.x. With this update the connection pool manages both
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 26.6K bytes - Viewed (0)