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Results 21 - 30 of 46 for Idle (0.05 sec)

  1. api/go1.23.txt

    pkg net, type KeepAliveConfig struct #62254
    pkg net, type KeepAliveConfig struct, Count int #62254
    pkg net, type KeepAliveConfig struct, Enable bool #62254
    pkg net, type KeepAliveConfig struct, Idle time.Duration #62254
    pkg net, type KeepAliveConfig struct, Interval time.Duration #62254
    pkg net, type ListenConfig struct, KeepAliveConfig KeepAliveConfig #62254
    pkg net/http, func ParseCookie(string) ([]*Cookie, error) #66008
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Jun 25 17:08:08 UTC 2024
    - 10.1K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

            responseBodyComplete()
          }
          closed = true
        }
      }
    
      companion object {
        private const val NO_CHUNK_YET = -1L
    
        private const val STATE_IDLE = 0 // Idle connections are ready to write request headers.
        private const val STATE_OPEN_REQUEST_BODY = 1
        private const val STATE_WRITING_REQUEST_BODY = 2
        private const val STATE_READ_RESPONSE_HEADERS = 3
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 16.2K bytes
    - Viewed (0)
  3. okhttp/src/test/java/okhttp3/UrlComponentEncodingTester.kt

          encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[ 0x14] = encoding // Device Control 4
          encodings[ 0x15] = encoding // Negative Acknowledgment
          encodings[ 0x16] = encoding // Synchronous idle
          encodings[ 0x17] = encoding // End of Transmission Block
          encodings[ 0x18] = encoding // Cancel
          encodings[ 0x19] = encoding // End of Medium
          encodings[ 0x1a] = encoding // Substitute
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 12.3K bytes
    - Viewed (0)
  4. internal/rest/client.go

    	return c.CallWithHTTPMethod(ctx, http.MethodPost, rpcMethod, values, body, length)
    }
    
    // Close closes all idle connections of the underlying http client
    func (c *Client) Close() {
    	atomic.StoreInt32(&c.connected, closed)
    }
    
    // NewClient - returns new REST client.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jul 26 12:55:01 UTC 2024
    - 14.7K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
     * // The singleton HTTP client.
     * public final OkHttpClient client = new OkHttpClient();
     * ```
     *
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * time which we translate to storedPermits. (We increase storedPermits with the amount of permits
       * that would have been produced in that idle time). So, if rate == 1 permit per second, and
       * arrivals come exactly one second after the previous, then storedPermits is _never_ increased --
       * we would only increase it for arrivals _later_ than the expected one second.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Apr 04 09:45:04 UTC 2023
    - 19.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/base/Ascii.java

       * response to the sender.
       *
       * @since 8.0
       */
      public static final byte NAK = 21;
    
      /**
       * Synchronous Idle: A communication control character used by a synchronous transmission system
       * in the absence of any other character to provide a signal from which synchronism may be
       * achieved or retained.
       *
       * @since 8.0
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Aug 02 13:50:22 UTC 2024
    - 21.7K bytes
    - Viewed (0)
  8. src/main/java/jcifs/smb/SmbTreeConnection.java

    import jcifs.util.transport.TransportException;
    
    
    /**
     * This class encapsulates the logic for switching tree connections
     * 
     * Switching trees can occur either when the tree has been disconnected by failure or idle-timeout - as well as on
     * DFS referrals.
     * 
     * @author mbechler
     *
     */
    class SmbTreeConnection {
    
        private static final Logger log = LoggerFactory.getLogger(SmbTreeConnection.class);
    
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Tue Jul 07 10:50:16 UTC 2020
    - 31K bytes
    - Viewed (0)
  9. src/main/java/jcifs/Configuration.java

         * 
         * If enabled, SmbFile instances starting with their first use will hold a reference to their tree.
         * This means that trees/sessions/connections won't be idle-disconnected even if there are no other active
         * references (currently executing code, file descriptors).
         * 
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Thu Jan 05 13:06:39 UTC 2023
    - 18K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

     * acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling
     * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be
     * granted immediately, but it is the <i>next</i> request that will experience extra throttling,
     * thus paying for the cost of the expensive task.
     *
     * @author Dimitris Andreou
     * @since 13.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.9K bytes
    - Viewed (0)
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