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Results 251 - 260 of 353 for sleeps (0.04 sec)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ConnectPlan.kt

    import okhttp3.internal.platform.Platform
    import okhttp3.internal.tls.OkHostnameVerifier
    import okhttp3.internal.toHostHeader
    
    /**
     * A single attempt to connect to a remote server, including these steps:
     *
     *  * [TCP handshake][connectSocket]
     *  * Optional [CONNECT tunnels][connectTunnel]. When using an HTTP proxy to reach an HTTPS server
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 18.6K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/MultipartBody.kt

         * both say in their comments that they're not really sure what the right approach is. We go
         * with Chrome's behavior (which also experimentally seems to match what IE does), but if you
         * actually want to have a good chance of things working, please avoid double-quotes, newlines,
         * percent signs, and the like in your field names.
         */
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 10.9K bytes
    - Viewed (0)
  3. okhttp/src/jvmTest/kotlin/okhttp3/URLConnectionTest.kt

        assertThat(server.takeRequest().exchangeIndex).isEqualTo(0)
    
        // Give the server time to enact the socket policy if it's one that could happen after the
        // client has received the response.
        Thread.sleep(500)
        val response2 = getResponse(newRequest("/b"))
        response1.body
          .source()
          .timeout()
          .timeout(100, TimeUnit.MILLISECONDS)
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Jun 21 20:36:35 UTC 2025
    - 133.2K bytes
    - Viewed (0)
  4. docs/en/docs/async.md

    For "synchronous" (contrary to "asynchronous") they commonly also use the term "sequential", because the computer / program follows all the steps in sequence before switching to a different task, even if those steps involve waiting.
    
    ### Concurrency and Burgers { #concurrency-and-burgers }
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 24K bytes
    - Viewed (0)
  5. android/guava-tests/test/com/google/common/cache/CacheBuilderTest.java

                } else if (behavior == 1) { // return null
                  computeNullCount.incrementAndGet();
                  return null;
                } else if (behavior == 2) { // slight delay before returning
                  Thread.sleep(5);
                  computeCount.incrementAndGet();
                  return key;
                } else {
                  computeCount.incrementAndGet();
                  return key;
                }
              }
            };
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 25.1K bytes
    - Viewed (0)
  6. guava-tests/test/com/google/common/cache/CacheBuilderTest.java

                } else if (behavior == 1) { // return null
                  computeNullCount.incrementAndGet();
                  return null;
                } else if (behavior == 2) { // slight delay before returning
                  Thread.sleep(5);
                  computeCount.incrementAndGet();
                  return key;
                } else {
                  computeCount.incrementAndGet();
                  return key;
                }
              }
            };
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 25K bytes
    - Viewed (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache2/Relay.kt

     *
     * As bytes are returned from upstream they are written to a local file. Downstream sources read
     * from this file as necessary.
     *
     * This class also keeps a small buffer of bytes recently read from upstream. This is intended to
     * save a small amount of file I/O and data copying.
     */
    class Relay private constructor(
      /**
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed May 28 17:15:47 UTC 2025
    - 11.8K bytes
    - Viewed (0)
  8. android/guava-testlib/src/com/google/common/testing/GcFinalization.java

     * }
     *
     * <p>Even if your non-test code does not use finalization, you can use this class to test for
     * leaks, by ensuring that objects are no longer strongly referenced:
     *
     * {@snippet :
     * // Helper function keeps victim stack-unreachable.
     * private WeakReference<Foo> fooWeakRef() {
     *   Foo x = ....;
     *   WeakReference<Foo> weakRef = new WeakReference<>(x);
     *   // ... use x ...
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 11.5K bytes
    - Viewed (0)
  9. docs/SMB3_IMPLEMENTATION_PLAN.md

    3. **Reliability**: 
       - Persistent handles survive 99% of network interruptions
       - Witness protocol achieves <5 second failover time
    4. **Compatibility**: Works with Windows Server 2016+ and Azure Files
    
    ## Next Steps
    
    1. **Immediate Actions**:
       - Set up Windows Server test environment
       - Create detailed technical specifications for Phase 1
       - Identify and evaluate Java RDMA libraries
    
    2. **Phase 1 Kickoff**:
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 02:53:50 UTC 2025
    - 10.7K bytes
    - Viewed (0)
  10. docs/en/docs/release-notes.md

    * 📝 Update `security/first-steps.md`. PR [#11674](https://github.com/tiangolo/fastapi/pull/11674) by [@alejsdev](https://github.com/alejsdev).
    * 📝 Update `security/first-steps.md`. PR [#11673](https://github.com/tiangolo/fastapi/pull/11673) by [@alejsdev](https://github.com/alejsdev).
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Fri Sep 05 12:48:45 UTC 2025
    - 544.1K bytes
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