- Sort Score
- Num 10 results
- Language All
Results 231 - 240 of 1,332 for done (0.01 seconds)
-
cmd/tier-sweeper.go
// 3. If bucket versioning is enabled and // a. version id is specified, remove its remote object. // b. version id is not specified, nothing to be done (a delete marker is added). delTier := false switch { case !os.Versioned, os.Suspended: // 1, 2.a, 2.b delTier = true case os.Versioned && os.VersionID != "": // 3.a delTier = true } if delTier {Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Wed Apr 17 05:09:58 GMT 2024 - 4.7K bytes - Click Count (0) -
misc/go_android_exec/main.go
// it to be ready. adb wait-for-device is not enough, we have to // wait for sys.boot_completed. if err := adb("wait-for-device", "exec-out", "while [[ -z $(getprop sys.boot_completed) ]]; do sleep 1; done;"); err != nil { return 0, err } // Done once per make.bash. if err := adbCopyGoroot(); err != nil { return 0, err } // Prepare a temporary directory that will be cleaned up at the end. // Binary names can conflict.
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Mon Aug 21 17:46:57 GMT 2023 - 15.3K bytes - Click Count (0) -
cmd/erasure-server-pool-rebalance.go
if quit { return } timer.Reset(randSleepFor()) } }() rebalanceLogEvent(ctx, "Pool %d rebalancing is started", poolIdx+1) for { select { case <-ctx.Done(): doneCh <- ctx.Err() return err default: } bucket, ok := z.nextRebalBucket(poolIdx) if !ok { // no more buckets to rebalance or target free_space/capacity reached break }Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 28.7K bytes - Click Count (0) -
android/guava-testlib/src/com/google/common/collect/testing/google/MapGenerators.java
@Override public Map<String, Collection<Integer>> create(Object... elements) { ImmutableMap.Builder<String, Integer> builder = ImmutableMap.builder(); // assumes that each set is a singleton or less (as is done for the samples) for (Object elem : elements) { @SuppressWarnings("unchecked") // safe by generator contract Entry<String, Collection<Integer>> entry = (Entry<String, Collection<Integer>>) elem;Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Sun Aug 10 19:54:19 GMT 2025 - 8.6K bytes - Click Count (0) -
internal/store/batch_test.go
t.Log(err) }, }) defer batch.Close() var wg sync.WaitGroup for i := 0; i < int(limit); i++ { wg.Add(1) go func(key int) { defer wg.Done() if err := batch.Add(testItem); err != nil { t.Errorf("failed to add item %v; %v", key, err) return } }(i) } wg.Wait() batchLen := batch.Len() if batchLen != int(limit) {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 5.6K bytes - Click Count (0) -
guava-testlib/src/com/google/common/util/concurrent/testing/AbstractListenableFutureTest.java
} /** * Tests that all listeners complete, even if they were added before or after the future was * finishing. Also acts as a concurrency test to make sure the locking is done correctly when a * future is finishing so that no listeners can be lost. */ public void testAllListenersCompleteSuccessfully() throws InterruptedException, ExecutionException {
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Jul 11 18:52:30 GMT 2025 - 6.1K bytes - Click Count (0) -
guava-tests/test/com/google/common/util/concurrent/AbstractIdleServiceTest.java
transitionStates.add(state()); return directExecutor(); } } // Functional tests using real thread. We only verify publicly visible state. // Interaction assertions are done by the single-threaded unit tests. private static class DefaultService extends AbstractIdleService { @Override protected void startUp() throws Exception {} @Override
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue May 13 18:46:00 GMT 2025 - 7.5K bytes - Click Count (0) -
cmd/storage-rest-client.go
}) if err != nil { return cache, toStorageErr(err) } var final *dataUsageCache err = st.Results(func(resp *nsScannerResp) error { if resp.Update != nil { select { case <-ctx.Done(): case updates <- *resp.Update: } } if resp.Final != nil { final = resp.Final } // We can't reuse the response since it is sent upstream. return nil }) if err != nil {Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 08 02:38:41 GMT 2025 - 30.4K bytes - Click Count (0) -
cmd/leak-detect_test.go
// current stack snapshot matches the initial one, no leaks, return. if len(leaked) == 0 { return } // wait a test again will deadline. if UTCNow().Before(deadline) { time.Sleep(leakDetectPauseTimeMs * time.Millisecond) continue } // after the deadline time report all the difference in the latest snapshot compared with the initial one. for _, g := range leaked {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 5.2K bytes - Click Count (0) -
docs/erasure/README.md
For example, RAID6 can protect against two drive failure whereas in MinIO erasure code you can lose as many as half of drives and still the data remains safe. Further, MinIO's erasure code is at the object level and can heal one object at a time. For RAID, healing can be done only at the volume level which translates into high downtime. As MinIO encodes each object individually, it can heal objects incrementally. Storage servers once deployed should not require drive replacement or healing for the...
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 4.2K bytes - Click Count (0)