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  1. docs/es/docs/async.md

    ### Otras funciones de utilidad { #other-utility-functions }
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 10:15:01 UTC 2025
    - 25.4K bytes
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  2. android/guava/src/com/google/common/collect/ImmutableCollection.java

     * "https://github.com/google/guava/wiki/ImmutableCollectionsExplained">immutable collections</a>.
     *
     * @since 2.0
     */
    @DoNotMock("Use ImmutableList.of or another implementation")
    @GwtCompatible
    @SuppressWarnings("serial") // we're overriding default serialization
    // TODO(kevinb): I think we should push everything down to "BaseImmutableCollection" or something,
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 21.4K bytes
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  3. android/guava/src/com/google/common/collect/Tables.java

        }
    
        @GwtIncompatible @J2ktIncompatible private static final long serialVersionUID = 0;
      }
    
      /**
       * Returns a synchronized (thread-safe) table backed by the specified table. In order to guarantee
       * serial access, it is critical that <b>all</b> access to the backing table is accomplished
       * through the returned table.
       *
       * <p>It is imperative that the user manually synchronize on the returned table when accessing any
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Sep 22 18:35:44 UTC 2025
    - 24.9K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/Ascii.java

      public static final byte DC1 = 17; // aka XON
    
      /**
       * Transmission On: Although originally defined as DC1, this ASCII control character is now better
       * known as the XON code used for software flow control in serial communications. The main use is
       * restarting the transmission after the communication has been stopped by the XOFF control code.
       *
       * @since 8.0
       */
      public static final byte XON = 17; // aka DC1
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 21.7K bytes
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  5. cmd/erasure-sets.go

    	wg.Add(len(objSetMap))
    	for setIdx, objsGroup := range objSetMap {
    		go func(set *erasureObjects, group []delObj) {
    			defer wg.Done()
    			dobjects, errs := set.DeleteObjects(ctx, bucket, toNames(group), opts)
    			mu.Lock()
    			defer mu.Unlock()
    			for i, obj := range group {
    				delErrs[obj.origIndex] = errs[i]
    				delObjects[obj.origIndex] = dobjects[i]
    			}
    		}(s.sets[setIdx], objsGroup)
    	}
    	wg.Wait()
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 37K bytes
    - Viewed (1)
  6. android/guava/src/com/google/common/collect/ImmutableList.java

     *
     * @see ImmutableMap
     * @see ImmutableSet
     * @author Kevin Bourrillion
     * @since 2.0
     */
    @GwtCompatible
    @SuppressWarnings("serial") // we're overriding default serialization
    public abstract class ImmutableList<E> extends ImmutableCollection<E>
        implements List<E>, RandomAccess {
    
      /**
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 23 17:50:58 UTC 2025
    - 27.5K bytes
    - Viewed (0)
  7. guava/src/com/google/common/collect/AbstractMapBasedMultimap.java

       */
      protected AbstractMapBasedMultimap(Map<K, Collection<V>> map) {
        checkArgument(map.isEmpty());
        this.map = map;
      }
    
      /** Used during deserialization only. */
      final void setMap(Map<K, Collection<V>> map) {
        this.map = map;
        totalSize = 0;
        for (Collection<V> values : map.values()) {
          checkArgument(!values.isEmpty());
          totalSize += values.size();
        }
      }
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Nov 17 22:50:48 UTC 2025
    - 48.4K bytes
    - Viewed (0)
  8. docs/es/docs/tutorial/sql-databases.md

    No teníamos una forma de **actualizar un héroe** en la versión anterior de la aplicación, pero ahora con **múltiples modelos**, podemos hacerlo. 🎉
    
    El *modelo de datos* `HeroUpdate` es algo especial, tiene **todos los mismos campos** que serían necesarios para crear un nuevo héroe, pero todos los campos son **opcionales** (todos tienen un valor por defecto). De esta forma, cuando actualices un héroe, puedes enviar solo los campos que deseas actualizar.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 16 16:33:45 UTC 2025
    - 17K bytes
    - Viewed (0)
  9. docs/pt/docs/deployment/concepts.md

    Neste exemplo, há um **Processo Gerenciador** que inicia e controla dois **Processos de Trabalhadores**.
    
    Este Processo de Gerenciador provavelmente seria o que escutaria na **porta** no IP. E ele transmitiria toda a comunicação para os processos de trabalho.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Nov 12 16:23:57 UTC 2025
    - 20.5K bytes
    - Viewed (0)
  10. cmd/storage-rest-server.go

    	globalLocalDrivesMu.RLock()
    	defer globalLocalDrivesMu.RUnlock()
    	if len(globalLocalSetDrives) == 0 {
    		return globalLocalDrivesMap[endpoint.String()]
    	}
    	return globalLocalSetDrives[endpoint.PoolIdx][endpoint.SetIdx][endpoint.DiskIdx]
    }
    
    func (s *storageRESTServer) getStorage() StorageAPI {
    	return getStorageViaEndpoint(s.endpoint)
    }
    
    func (s *storageRESTServer) writeErrorResponse(w http.ResponseWriter, err error) {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Tue May 27 15:19:03 UTC 2025
    - 45.7K bytes
    - Viewed (0)
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