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Results 11 - 20 of 1,694 for shade (0.04 sec)
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build-logic/packaging/src/main/kotlin/gradlebuild/shade/transforms/ShadeClasses.kt
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package gradlebuild.shade.transforms import com.google.gson.Gson import gradlebuild.basics.classanalysis.JarAnalyzer import gradlebuild.identity.tasks.BuildReceipt import org.gradle.api.artifacts.transform.CacheableTransform
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Jul 07 13:12:26 UTC 2021 - 5.2K bytes - Viewed (0) -
maven-compat/src/main/java/org/apache/maven/artifact/resolver/ArtifactResolver.java
ArtifactMetadataSource source, List<ResolutionListener> listeners) throws ArtifactResolutionException, ArtifactNotFoundException; // USED BY REMOTE RESOURCES PLUGIN, DEPENDENCY PLUGIN, SHADE PLUGIN @Deprecated void resolve(Artifact artifact, List<ArtifactRepository> remoteRepositories, ArtifactRepository localRepository) throws ArtifactResolutionException, ArtifactNotFoundException;
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Wed Sep 06 11:28:54 UTC 2023 - 5.1K bytes - Viewed (0) -
src/runtime/slice.go
} } else { // Note: can't use rawmem (which avoids zeroing of memory), because then GC can scan uninitialized memory. to = mallocgc(tomem, et, true) if copymem > 0 && writeBarrier.enabled { // Only shade the pointers in old.array since we know the destination slice to // only contains nil pointers because it has been cleared during alloc. // // It's safe to pass a type to this function as an optimization because
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 16:25:21 UTC 2024 - 12.2K bytes - Viewed (0) -
src/runtime/mwbbuf.go
// the buffer if the stack has been shaded, or even avoid // putting them in the buffer at all (which would double its // capacity). This is slightly complicated with the buffer; we // could track whether any un-shaded goroutine has used the // buffer, or just track globally whether there are any // un-shaded stacks and flush after each stack scan. gcw := &pp.gcw pos := 0
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 8.1K bytes - Viewed (0) -
src/runtime/profbuf.go
// we finish executing. If a GC is in progress right now, it must // keep gp.labels alive, because gp.labels is reachable from gp. // If gp were to overwrite gp.labels, the deletion barrier would // still shade that pointer, which would preserve it for the // in-progress GC, so all is well. Any future GC will see the // value we copied when scanning b.tags (heap-allocated). // We arrange that the store here is always overwriting a nil,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 18.2K bytes - Viewed (0) -
src/runtime/mgcmark.go
obj := span.base() + idx*span.elemsize greyobject(obj, b, i, span, gcw, idx) } } // Shade the object if it isn't already. // The object is not nil and known to be in the heap. // Preemption must be disabled. // //go:nowritebarrier func shade(b uintptr) { if obj, span, objIndex := findObject(b, 0, 0); obj != 0 { gcw := &getg().m.p.ptr().gcw
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Apr 18 21:25:11 UTC 2024 - 52.5K bytes - Viewed (0) -
maven-core/src/main/java/org/apache/maven/project/MavenProject.java
* 3.0.x. Historically, it logged and ignored a second addition of the same g/a/v/c/t. Now it replaces the file for * the artifact, so that plugins (e.g. shade) can change the pathname of the file for a particular set of * coordinates. * * @param artifact the artifact to add or replace. * @deprecated Please use {@link MavenProjectHelper}
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Fri Mar 01 17:18:13 UTC 2024 - 56.6K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/releases/migrating/migrating_from_maven.adoc
[[migmvn:common_plugins]] == Migrating common plugins Maven and Gradle share a common approach of extending the build through plugins. Although the plugin systems are very different beneath the surface, they share many feature-based plugins, such as: * Shade/Shadow * Jetty * Checkstyle * JaCoCo * AntRun (see further down)
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sat Mar 23 22:37:03 UTC 2024 - 40.6K bytes - Viewed (0) -
src/vendor/golang.org/x/crypto/sha3/shake.go
// license that can be found in the LICENSE file. package sha3 // This file defines the ShakeHash interface, and provides // functions for creating SHAKE and cSHAKE instances, as well as utility // functions for hashing bytes to arbitrary-length output. // // // SHAKE implementation is based on FIPS PUB 202 [1] // cSHAKE implementations is based on NIST SP 800-185 [2] // // [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 5.4K bytes - Viewed (0) -
src/runtime/mgc.go
// drive GC to completion. // // It is explicitly okay to have write barriers in this function. If // it does transition to mark termination, then all reachable objects // have been marked, so the write barrier cannot shade any more // objects. func gcMarkDone() { // Ensure only one thread is running the ragged barrier at a // time. semacquire(&work.markDoneSema) top:
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 16:25:21 UTC 2024 - 62K bytes - Viewed (0)