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  1. internal/http/server.go

    	GlobalMinIOVersion string
    
    	// GlobalDeploymentID - is sent in the header to all http targets
    	GlobalDeploymentID string
    )
    
    const (
    	// DefaultIdleTimeout for idle inactive connections
    	DefaultIdleTimeout = 30 * time.Second
    
    	// DefaultReadHeaderTimeout for very slow inactive connections
    	DefaultReadHeaderTimeout = 30 * time.Second
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 6.5K bytes
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  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/AddressPolicy.kt

    class AddressPolicy(
      /**
       * How many concurrent calls should be possible to make at any time.
       * The pool will routinely try to pre-emptively open connections to satisfy this minimum.
       * Connections will still be closed if they idle beyond the keep-alive but will be replaced.
       */
      @JvmField val minimumConcurrentCalls: Int = 0,
      /** How long to wait to retry pre-emptive connection attempts that fail. */
      @JvmField val backoffDelayMillis: Long = 60 * 1000,
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue Jun 03 17:10:08 GMT 2025
    - 1.3K bytes
    - Click Count (0)
  3. docs/metrics/prometheus/list.md

    | `minio_node_cpu_avg_system_max`      | CPU system time (max).                     |
    | `minio_node_cpu_avg_idle`            | CPU idle time.                             |
    | `minio_node_cpu_avg_idle_avg`        | CPU idle time (avg).                       |
    | `minio_node_cpu_avg_idle_max`        | CPU idle time (max).                       |
    | `minio_node_cpu_avg_iowait`          | CPU ioWait time.                           |
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 43.4K bytes
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  4. buildscripts/test-timeout.sh

    			exit 1
    		fi
    
    		(cd "${MC_BUILD_DIR}" && go build -o "$C_PWD/mc")
    
    		# remove mc source.
    		purge "${MC_BUILD_DIR}"
    	fi
    
    	"${MINIO[@]}" --address ":$start_port" --read-header-timeout ${srv_hdr_timeout}s --idle-timeout ${srv_idle_timeout}s "${WORK_DIR}/disk/" >"${WORK_DIR}/server1.log" 2>&1 &
    	pid=$!
    	disown $pid
    	sleep 1
    
    	if ! ps -p ${pid} 1>&2 >/dev/null; then
    		echo "server1 log:"
    		cat "${WORK_DIR}/server1.log"
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Mon Dec 02 13:21:17 GMT 2024
    - 2.9K bytes
    - Click Count (0)
  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Connection.kt

     * used. HTTP/1.x connections can carry either zero or one streams. HTTP/2 connections can carry any
     * number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection
     * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing
     * connection is typically faster than establishing a new one.
     *
     * When a single logical call requires multiple streams due to redirects or authorization
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Fri Dec 27 13:39:56 GMT 2024
    - 4.3K bytes
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  6. cmd/server-main.go

    		Usage:  "shutdown timeout to gracefully shutdown server (DEPRECATED)",
    		EnvVar: "MINIO_SHUTDOWN_TIMEOUT",
    		Hidden: true,
    	},
    
    	cli.DurationFlag{
    		Name:   "idle-timeout",
    		Value:  xhttp.DefaultIdleTimeout,
    		Usage:  "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled",
    		EnvVar: "MINIO_IDLE_TIMEOUT",
    		Hidden: true,
    	},
    	cli.DurationFlag{
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:18:36 GMT 2025
    - 35.9K bytes
    - Click Count (4)
  7. internal/http/transports.go

    	// 	if trhttp2 != nil {
    	// 		// ReadIdleTimeout is the timeout after which a health check using ping
    	// 		// frame will be carried out if no frame is received on the
    	// 		// connection. 5 minutes is sufficient time for any idle connection.
    	// 		trhttp2.ReadIdleTimeout = 5 * time.Minute
    	// 		// PingTimeout is the timeout after which the connection will be closed
    	// 		// if a response to Ping is not received.
    	// 		trhttp2.PingTimeout = dialTimeout
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 08 17:51:53 GMT 2025
    - 6.5K bytes
    - Click Count (0)
  8. internal/http/dial_linux.go

    			/// Enable keep-alive
    			{
    				_ = unix.SetsockoptInt(fd, unix.SOL_SOCKET, unix.SO_KEEPALIVE, 1)
    
    				// The time (in seconds) the connection needs to remain idle before
    				// TCP starts sending keepalive probes
    				_ = syscall.SetsockoptInt(fd, syscall.IPPROTO_TCP, syscall.TCP_KEEPIDLE, 15)
    
    				// Number of probes.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Jul 23 10:53:03 GMT 2024
    - 5K bytes
    - Click Count (0)
  9. docs/changelogs/changelog_2x.md

    
    ## Version 2.7.0
    
    _2015-12-13_
    
     *  **Rewritten connection management.** Previously OkHttp's connection pool
        managed both idle and active connections for HTTP/2, but only idle
        connections for HTTP/1.x. With this update the connection pool manages both
        idle and active connections for everything. OkHttp now detects and warns on
        connections that were allocated but never released, and will enforce HTTP/2
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
    - 26.6K bytes
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  10. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
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