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Results 11 - 20 of 87 for Latency (0.04 seconds)

  1. cmd/last-minute.go

    func (a AccElem) asTimedAction() madmin.TimedAction {
    	return madmin.TimedAction{AccTime: uint64(a.Total), Count: uint64(a.N), Bytes: uint64(a.Size)}
    }
    
    // lastMinuteLatency keeps track of last minute latency.
    type lastMinuteLatency struct {
    	Totals  [60]AccElem
    	LastSec int64
    }
    
    // Merge data of two lastMinuteLatency structure
    func (l lastMinuteLatency) merge(o lastMinuteLatency) (merged lastMinuteLatency) {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Jul 05 17:40:45 GMT 2023
    - 4.8K bytes
    - Click Count (0)
  2. src/test/java/jcifs/internal/smb2/rdma/RdmaIntegrationTest.java

            // Verify latency calculations
            assertTrue(stats.getAverageReadLatencyMicros() > 0, "Read latency should be positive");
            assertTrue(stats.getAverageWriteLatencyMicros() > 0, "Write latency should be positive");
    
            System.out.println("RDMA Statistics: " + stats);
    
            // Test statistics reset functionality
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 23 05:11:12 GMT 2025
    - 13.8K bytes
    - Click Count (0)
  3. docs/tuning/tuned.conf

    net.core.wmem_default=4194304
    net.ipv4.tcp_rmem="4096 87380 4194304"
    net.ipv4.tcp_wmem="4096 65536 4194304"
    
    # Reduce CPU utilization
    net.ipv4.tcp_timestamps=0
    
    # Increase throughput
    net.ipv4.tcp_sack=1
    
    # Low latency mode for TCP
    net.ipv4.tcp_low_latency=1
    
    # The following variable is used to tell the kernel how 
    # much of the socket buffer space should be used for TCP 
    # window size, and how much to save for an application buffer.
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Jul 12 23:31:18 GMT 2024
    - 1.9K bytes
    - Click Count (0)
  4. cmd/bucket-targets.go

    					if hs, ok := h[t.URL().Host]; ok {
    						t.TotalDowntime = hs.offlineDuration
    						t.Online = hs.Online
    						t.LastOnline = hs.lastOnline
    						t.Latency = madmin.LatencyStat{
    							Curr: hs.latency.curr,
    							Avg:  hs.latency.avg,
    							Max:  hs.latency.peak,
    						}
    					}
    					targets = append(targets, t.Clone())
    				}
    			}
    		}
    		return targets
    	}
    	sys.RLock()
    	defer sys.RUnlock()
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 20.9K bytes
    - Click Count (0)
  5. docs/metrics/prometheus/list.md

    | `minio_node_replication_max_link_latency_ms`            | Maximum replication link latency in milliseconds seen since server start                                 |
    | `minio_node_replication_current_link_latency_ms`        | Current replication link latency in milliseconds                                                         |
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 43.4K bytes
    - Click Count (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt

    import okhttp3.internal.concurrent.TaskRunner
    import okhttp3.internal.connection.ConnectionListener
    import okhttp3.internal.connection.RealConnectionPool
    
    /**
     * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
     * share the same [Address] may share a [Connection]. This class implements the policy
     * of which connections to keep open for future use.
     *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 3.4K bytes
    - Click Count (0)
  7. docs/features/calls.md

    ## Dispatch
    
    For synchronous calls, you bring your own thread and are responsible for managing how many simultaneous requests you make. Too many simultaneous connections wastes resources; too few harms latency.
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Mar 15 09:01:42 GMT 2026
    - 3.9K bytes
    - Click Count (0)
  8. cmd/os-instrumented.go

    	// All fields must be accessed atomically and aligned.
    	operations [osMetricLast]uint64
    	latency    [osMetricLast]lockedLastMinuteLatency
    }
    
    // time an os action.
    func (o *osMetrics) time(s osMetric) func() {
    	startTime := time.Now()
    	return func() {
    		duration := time.Since(startTime)
    
    		atomic.AddUint64(&o.operations[s], 1)
    		o.latency[s].add(duration)
    	}
    }
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 6.2K bytes
    - Click Count (0)
  9. docs/SMB3_IMPLEMENTATION_PLAN.md

    - Update change notification handling
    
    ---
    
    ### Phase 5: RDMA (SMB Direct) Support
    **Priority: LOW** | **Estimated Effort: 8-10 weeks**
    
    RDMA provides high-speed, low-latency data transfer for supported network adapters.
    
    #### 5.1 Core RDMA Infrastructure
    ```
    Package: jcifs.internal.smb2.rdma
    ├── RdmaTransport.java           - RDMA transport implementation
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 02:53:50 GMT 2025
    - 10.7K bytes
    - Click Count (0)
  10. cmd/data-scanner-metric.go

    		if s < scannerMetricLastRealtime {
    			p.latency[s].add(duration)
    		}
    	}
    }
    
    // time a scanner action.
    // Use for s < scannerMetricLastRealtime
    func (p *scannerMetrics) time(s scannerMetric) func() {
    	startTime := time.Now()
    	return func() {
    		duration := time.Since(startTime)
    
    		atomic.AddUint64(&p.operations[s], 1)
    		if s < scannerMetricLastRealtime {
    			p.latency[s].add(duration)
    		}
    	}
    }
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Oct 01 06:06:01 GMT 2025
    - 9.4K bytes
    - Click Count (0)
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