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Results 161 - 170 of 289 for Sleeps (0.03 sec)
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android/guava-testlib/test/com/google/common/testing/FakeTickerTest.java
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 6.5K bytes - Viewed (0) -
guava-tests/test/com/google/common/collect/ConcurrentHashMultisetBasherTest.java
import junit.framework.TestCase; import org.jspecify.annotations.NullUnmarked; /** * Basher test for {@link ConcurrentHashMultiset}: start a bunch of threads, have each of them do * operations at random. Each thread keeps track of the per-key deltas that it's directly * responsible for; after all threads have completed, we sum the per-key deltas and compare to the * existing multiset values. * * @author mike nonemacher */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 6K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/it/admin/CrawlerLogTests.java
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Mar 15 06:53:53 UTC 2025 - 9.1K bytes - Viewed (0) -
okhttp-tls/README.md
for HTTPS: ```java HeldCertificate localhostCertificate = new HeldCertificate.Builder() .addSubjectAlternativeName("localhost") .build(); ``` [`HandshakeCertificates`][handshake_certificates] keeps the certificates for a TLS handshake. Use its [builder][handshake_certificates_builder] to define which certificates the HTTPS server returns to its clients. The returned instance can create an `SSLSocketFactory` that implements this
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 07 19:32:33 UTC 2025 - 9.1K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/ds/callback/IndexUpdateCallbackTest.java
private long totalTime = 0; @Override public void store(DataStoreParams paramMap, Map<String, Object> dataMap) { try { Thread.sleep(10); // Simulate processing time } catch (InterruptedException e) { // Ignore } totalTime = System.currentTimeMillis() - startTime; }
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 19 14:09:36 UTC 2025 - 12.4K bytes - Viewed (0) -
cmd/iam-etcd-store.go
return case watchResp, ok := <-watchCh: if !ok { time.Sleep(1 * time.Second) // Upon an error on watch channel // re-init the watch channel. goto outerLoop } if err := watchResp.Err(); err != nil { iamLogIf(ctx, err) // log and retry. time.Sleep(1 * time.Second) // Upon an error on watch channel // re-init the watch channel.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 13.9K bytes - Viewed (0) -
cmd/batch-rotate.go
batchLogIf(ctx, ri.updateAfter(ctx, api, 10*time.Second, job)) if success { break } if delay > 0 { time.Sleep(delay + time.Duration(rnd.Float64()*float64(delay))) } } if wait := globalBatchConfig.KeyRotationWait(); wait > 0 { time.Sleep(wait) } }() } wk.Wait() ri.Complete = !failed && ri.ObjectsFailed == 0 ri.Failed = failed || ri.ObjectsFailed > 0
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 14.7K bytes - Viewed (0) -
cmd/leak-detect_test.go
// current stack snapshot matches the initial one, no leaks, return. if len(leaked) == 0 { return } // wait a test again will deadline. if UTCNow().Before(deadline) { time.Sleep(leakDetectPauseTimeMs * time.Millisecond) continue } // after the deadline time report all the difference in the latest snapshot compared with the initial one. for _, g := range leaked {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 5.2K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* than a handful of exceptions. But it seems prudent to set a cap on how many we'll cache. * This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 11.8K bytes - Viewed (0) -
docs/features/connections.md
With fast fallback, OkHttp attempts to connect to multiple web servers concurrently. It keeps whichever route connects first and cancels all of the others. Its rules are: * Prefer to alternate IP addresses from different address families, (IPv6 / IPv4), starting with IPv6.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Feb 21 03:33:59 UTC 2022 - 5.4K bytes - Viewed (0)