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android/guava-tests/test/com/google/common/reflect/InvokableTest.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 13:00:28 UTC 2024 - 30.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/reflect/InvokableTest.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 13:00:28 UTC 2024 - 30.7K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_addition_request.yaml
Guava's main yardstick for evaluating proposed features can be summed up as [utility times ubiquity](https://github.com/google/guava/wiki/PhilosophyExplained#utility-times-ubiquity). #### Utility: compare with alternatives There is always *some* alternative to adding a new feature to Guava, even if it's just
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 5.8K bytes - Viewed (0) -
docs/pt/docs/tutorial/middleware.md
* Ele pode fazer algo com essa **resposta** ou executar qualquer código necessário. * Então ele retorna a **resposta**. /// note | "Detalhes técnicos" Se você tiver dependências com `yield`, o código de saída será executado *depois* do middleware. Se houver alguma tarefa em segundo plano (documentada posteriormente), ela será executada *depois* de todo o middleware. ///
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 3.2K bytes - Viewed (0) -
android/guava-testlib/test/com/google/common/testing/FakeTickerTest.java
return null; } }); assertEquals(incrementByNanos * numberOfThreads, ticker.read()); } /** Runs {@code callable} concurrently {@code numberOfThreads} times. */ @GwtIncompatible // concurrency private void runConcurrentTest(int numberOfThreads, final Callable<@Nullable Void> callable) throws Exception {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Oct 22 13:49:09 UTC 2024 - 6.5K bytes - Viewed (0) -
internal/dsync/drwmutex.go
lockRetryMinInterval = 250 * time.Millisecond if lri := env.Get("_MINIO_LOCK_RETRY_INTERVAL", ""); lri != "" { v, err := strconv.Atoi(lri) if err != nil { panic(err) } lockRetryMinInterval = time.Duration(v) * time.Millisecond } lockRetryBackOff = backoffWait( lockRetryMinInterval, 100*time.Millisecond, 5*time.Second, ) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Sep 09 15:49:49 UTC 2024 - 20.4K bytes - Viewed (0) -
docs/pt/docs/history-design-future.md
Ele foi escolhido sobre outras alternativas anteriores por se adequar melhor em muitos casos. Muitos desenvolvedores e times já dependem do **FastAPI** para seus projetos (incluindo eu e meu time). Mas ainda há muitas melhorias e funcionalidades a vir. **FastAPI** tem um grande futuro à frente.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 4.5K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
In this case, it would be better to get **one extra server** and run some processes on it so that they all have **enough RAM and CPU time**.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 17.8K bytes - Viewed (0) -
docs/tuning/tuned.conf
net.ipv4.tcp_mtu_probing=1 net.ipv4.tcp_base_mss=1280 # Disable ipv6 net.ipv6.conf.all.disable_ipv6=1 net.ipv6.conf.default.disable_ipv6=1 net.ipv6.conf.lo.disable_ipv6=1 [bootloader] # Avoid firing timers for all CPUs at the same time. This is irrelevant for # full nohz systems
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jul 12 23:31:18 UTC 2024 - 1.9K bytes - Viewed (0) -
internal/config/identity/plugin/config.go
statsTime time.Time rttMsSum, maxRttMs float64 successRequestCount int64 failedRequestCount int64 } type metrics struct { sync.Mutex LastCheckSuccess time.Time LastCheckFailure time.Time lastFullMinute serviceRTTMinuteStats currentMinute serviceRTTMinuteStats } func (h *metrics) setConnSuccess(reqStartTime time.Time) { h.Lock() defer h.Unlock()
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 13.3K bytes - Viewed (0)