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android/guava/src/com/google/common/base/Verify.java
* except that they are always enabled. These methods should be used instead of Java assertions * whenever there is a chance the check may fail "in real life". Example: * * {@snippet : * Bill bill = remoteService.getLastUnpaidBill(); * * // In case bug 12345 happens again we'd rather just die * Verify.verify(bill.status() == Status.UNPAID,
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 18.3K bytes - Click Count (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* permits? As explained above, there is no unique answer. If we are primarily interested to deal * with underutilization, then we want stored permits to be given out /faster/ than fresh ones, * because underutilization = free resources for the taking. If we are primarily interested to * deal with overflow, then stored permits could be given out /slower/ than fresh ones. Thus, we
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 19.3K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private var enqueuedClose = false /** The close code from the peer, or -1 if this web socket has not yet read a close frame. */ private var receivedCloseCode = -1 /** The close reason from the peer, or null if this web socket has not yet read a close frame. */ private var receivedCloseReason: String? = null /** True if this web socket failed and the listener has been notified. */
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 21.6K bytes - Click Count (0) -
guava-testlib/src/com/google/common/collect/testing/Helpers.java
* the size method */ public static <T extends @Nullable Object> Collection<T> misleadingSizeCollection(int delta) { // It would be nice to be able to return a real concurrent // collection like ConcurrentLinkedQueue, so that e.g. concurrent // iteration would work, but that would not be GWT-compatible.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Oct 10 23:13:45 GMT 2025 - 17.2K bytes - Click Count (0) -
docs/en/docs/tutorial/bigger-applications.md
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 10 08:55:32 GMT 2025 - 18.6K bytes - Click Count (0) -
doc/go_spec.html
The built-in function <code>complex</code> constructs a complex value from a floating-point real and imaginary part, while <code>real</code> and <code>imag</code> extract the real and imaginary parts of a complex value. </p> <pre class="grammar"> complex(realPart, imaginaryPart floatT) complexT real(complexT) floatT imag(complexT) floatT </pre> <p>
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Tue Dec 02 23:07:19 GMT 2025 - 286.5K bytes - Click Count (1) -
guava/src/com/google/common/net/MediaType.java
* * @since 20.0 */ public static final MediaType WAX_AUDIO = createConstant(AUDIO_TYPE, "x-ms-wax"); /** * Real Audio. For more information, see <a * href="http://service.real.com/help/faq/rp8/configrp8win.html">this link</a>. * * @since 20.0 */ public static final MediaType VND_REAL_AUDIO = createConstant(AUDIO_TYPE, "vnd.rn-realaudio");
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Oct 02 01:46:40 GMT 2025 - 48K bytes - Click Count (0) -
docs/es/docs/tutorial/sql-databases.md
### Leer Heroes { #read-heroes } Podemos **leer** `Hero`s de la base de datos usando un `select()`. Podemos incluir un `limit` y `offset` para paginar los resultados. {* ../../docs_src/sql_databases/tutorial001_an_py310.py ln[48:55] hl[51:52,54] *} ### Leer Un Hero { #read-one-hero } Podemos **leer** un único `Hero`.Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Tue Dec 16 16:33:45 GMT 2025 - 17K bytes - Click Count (0) -
android/guava/src/com/google/common/net/MediaType.java
* * @since 20.0 */ public static final MediaType WAX_AUDIO = createConstant(AUDIO_TYPE, "x-ms-wax"); /** * Real Audio. For more information, see <a * href="http://service.real.com/help/faq/rp8/configrp8win.html">this link</a>. * * @since 20.0 */ public static final MediaType VND_REAL_AUDIO = createConstant(AUDIO_TYPE, "vnd.rn-realaudio");
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Oct 02 01:46:40 GMT 2025 - 48K bytes - Click Count (0) -
docs/pt/docs/deployment/https.md
É uma prática comum ter um programa/servidor HTTP em execução no servidor (máquina, host, etc.) e gerenciar todas as partes HTTPS: recebendo as requisições HTTPS encriptadas, enviando as solicitações HTTP descriptografadas para o aplicativo HTTP real em execução no mesmo servidor (a aplicação FastAPI, neste caso), pegar a resposta HTTP do aplicativo, criptografá-la usando o certificado HTTPS apropriado e enviá-la de volta ao cliente usando HTTPS. Este servidor é frequentemente chamado de <a hr...
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Nov 12 16:23:57 GMT 2025 - 14.8K bytes - Click Count (0)