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Results 111 - 120 of 149 for godinu (0.06 sec)
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cmd/object-api-utils.go
} // hasSpaceFor returns whether the disks in `di` have space for and object of a given size. func hasSpaceFor(di []*DiskInfo, size int64) (bool, error) { // We multiply the size by 2 to account for erasure coding. size *= 2 if size < 0 { // If no size, assume diskAssumeUnknownSize. size = diskAssumeUnknownSize } var available uint64 var total uint64 var nDisks int
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Jun 25 15:08:54 UTC 2025 - 37.3K bytes - Viewed (0) -
cmd/erasure-multipart.go
// // Internally this function creates 'uploads.json' associated for the // incoming object at // '.minio.sys/multipart/bucket/object/uploads.json' on all the // disks. `uploads.json` carries metadata regarding on-going multipart // operation(s) on the object. func (er erasureObjects) newMultipartUpload(ctx context.Context, bucket string, object string, opts ObjectOptions) (*NewMultipartUploadResult, error) { if opts.CheckPrecondFn != nil {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 47.3K bytes - Viewed (0) -
cmd/erasure-server-pool-decom.go
errDecommissionNotStarted = errors.New("decommission is not in progress") ) func (p *poolMeta) Decommission(idx int, pi poolSpaceInfo) error { // Return an error when there is decommission on going - the user needs // to explicitly cancel it first in order to restart decommissioning again. if p.Pools[idx].Decommission != nil && !p.Pools[idx].Decommission.Complete && !p.Pools[idx].Decommission.Failed &&
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 42.1K bytes - Viewed (1) -
android/guava/src/com/google/common/base/Preconditions.java
* This is a big deal - we're talking factors of 2-8 in microbenchmarks, not just 10-20%. (This is * a hotspot optimizer bug, which should be fixed, but that's a separate, big project). * * The coding pattern above is heavily used in java.util, e.g. in ArrayList. There is a * RangeCheckMicroBenchmark in the JDK that was used to test this. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jul 10 22:11:00 UTC 2025 - 53K bytes - Viewed (0) -
src/main/java/jcifs/smb1/smb1/SmbFile.java
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 30 05:58:03 UTC 2025 - 112.2K bytes - Viewed (0) -
src/bytes/bytes.go
for len(s) != 0 && len(t) != 0 { // Extract first rune from each. sr, size := utf8.DecodeRune(s) s = s[size:] tr, size := utf8.DecodeRune(t) t = t[size:] // If they match, keep going; if not, return false. // Easy case. if tr == sr { continue } // Make sr < tr to simplify what follows. if tr < sr { tr, sr = sr, tr }
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Monitor.java
// // I probably can't remember all the reasons (it's possible you // could find them in the code review archives), but here are a few: // // 1. What about leaving/unlocking? Are you going to do // guard.enter() paired with monitor.leave()? That might get // confusing. It's nice for the finally block to look as close as // possible to the thing right before the try. You could have
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 42.8K bytes - Viewed (0) -
lib/fips140/v1.0.0.zip
/fips140/v1.0.0/bigmod/testdata/mod_inv_tests.txt # ModInv tests. # # These test vectors satisfy ModInv * A = 1 (mod M) and 0 <= ModInv < M. ModInv = 00 A = 00 M = 01 ModInv = 00 A = 01 M = 01 ModInv = 00 A = 02 M = 01 ModInv = 00 A = 03 M = 01 ModInv = 64 A = 54 M = e3 ModInv = 13 A = 2b M = 30 ModInv = 2f A = 30 M = 37 ModInv = 4 A = 13 M = 4b ModInv = 1c47 A = cd4 M = 6a21 ModInv = 2b97 A = 8e7 M = 49c0 ModInv = 29b9 A = fcb M = 3092 ModInv = a83 A = 14bf M = 41ae ModInv = 18f15fe1 A = 11b5d53e...
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Jan 29 15:10:35 UTC 2025 - 635K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/HttpUrl.kt
if ((c0 < 'a' || c0 > 'z') && (c0 < 'A' || c0 > 'Z')) return -1 // Not a scheme start char. characters@ for (i in pos + 1 until limit) { return when (input[i]) { // Scheme character. Keep going. in 'a'..'z', in 'A'..'Z', in '0'..'9', '+', '-', '.' -> continue@characters // Scheme prefix! ':' -> i // Non-scheme character before the first ':'.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon May 05 16:01:00 UTC 2025 - 63.5K bytes - Viewed (0) -
android/guava/src/com/google/common/base/CharMatcher.java
case 1: return is(sequence.charAt(0)); case 2: return isEither(sequence.charAt(0), sequence.charAt(1)); default: // TODO(lowasser): is it potentially worth just going ahead and building a precomputed // matcher? return new AnyOf(sequence); } } /** * Returns a {@code char} matcher that matches any BMP character not present in the givenRegistered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 53.9K bytes - Viewed (0)