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  1. architecture/build-execution-model.md

    # Build execution model
    
    At the highest level, Gradle's execution model is quite simple:
    
    Below is the protocol in some more detail:
    
    1. The client looks for a compatible idle daemon. If there isn't one, it starts a new daemon.
    2. The client connects to the idle daemon and sends it a request to do some work. If the daemon is no longer running, the client starts again.
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Thu Jun 12 09:50:57 GMT 2025
    - 907 bytes
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  2. cmd/metrics-v3-system-cpu.go

    	sysCPULoadPerc  = "load_perc"
    	sysCPUNice      = "nice"
    	sysCPUSteal     = "steal"
    	sysCPUSystem    = "system"
    	sysCPUUser      = "user"
    )
    
    var (
    	sysCPUAvgIdleMD   = NewGaugeMD(sysCPUAvgIdle, "Average CPU idle time")
    	sysCPUAvgIOWaitMD = NewGaugeMD(sysCPUAvgIOWait, "Average CPU IOWait time")
    	sysCPULoadMD      = NewGaugeMD(sysCPULoad, "CPU load average 1min")
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Thu Jun 20 17:55:03 GMT 2024
    - 3K bytes
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  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       * either it has exceeded the keep alive limit or the idle connections limit.
       *
       * Returns the duration in nanoseconds to sleep until the next scheduled call to this method.
       * Returns -1 if no further cleanups are required.
       */
      fun closeConnections(now: Long): Long {
        // Find the longest-idle connections in 2 categories:
        //
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 11.1K bytes
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  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt

        }
    
      /**
       * A callback to be invoked each time the dispatcher becomes idle (when the number of running
       * calls returns to zero).
       *
       * Note: The time at which a [call][Call] is considered idle is different depending on whether it
       * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls
       * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 14:16:22 GMT 2025
    - 9.9K bytes
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  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt

      /** Returns the number of idle connections in the pool. */
      fun idleConnectionCount(): Int = delegate.idleConnectionCount()
    
      /** Returns total number of connections in the pool. */
      fun connectionCount(): Int = delegate.connectionCount()
    
      internal val connectionListener: ConnectionListener
        get() = delegate.connectionListener
    
      /** Close and remove all idle connections in the pool. */
      fun evictAll() {
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 3.4K bytes
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  6. internal/http/server.go

    	GlobalMinIOVersion string
    
    	// GlobalDeploymentID - is sent in the header to all http targets
    	GlobalDeploymentID string
    )
    
    const (
    	// DefaultIdleTimeout for idle inactive connections
    	DefaultIdleTimeout = 30 * time.Second
    
    	// DefaultReadHeaderTimeout for very slow inactive connections
    	DefaultReadHeaderTimeout = 30 * time.Second
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 6.5K bytes
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  7. okhttp/src/jvmTest/kotlin/okhttp3/DispatcherTest.kt

      }
    
      @Test
      fun idleCallbackInvokedWhenIdle() {
        val idle = AtomicBoolean()
        dispatcher.idleCallback = Runnable { idle.set(true) }
        client.newCall(newRequest("http://a/1")).enqueue(callback)
        client.newCall(newRequest("http://a/2")).enqueue(callback)
        executor.finishJob("http://a/1")
        assertThat(idle.get()).isFalse()
        val ready = CountDownLatch(1)
        val proceed = CountDownLatch(1)
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Nov 04 19:13:52 GMT 2025
    - 15.8K bytes
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  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/AddressPolicy.kt

    class AddressPolicy(
      /**
       * How many concurrent calls should be possible to make at any time.
       * The pool will routinely try to pre-emptively open connections to satisfy this minimum.
       * Connections will still be closed if they idle beyond the keep-alive but will be replaced.
       */
      @JvmField val minimumConcurrentCalls: Int = 0,
      /** How long to wait to retry pre-emptive connection attempts that fail. */
      @JvmField val backoffDelayMillis: Long = 60 * 1000,
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jun 03 17:10:08 GMT 2025
    - 1.3K bytes
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  9. src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java

        /**
         * Update activity timestamp
         */
        public void updateActivity() {
            this.lastActivityTime = System.currentTimeMillis();
        }
    
        /**
         * Get idle time since last activity
         *
         * @return idle time in milliseconds
         */
        public long getIdleTime() {
            return System.currentTimeMillis() - lastActivityTime;
        }
    
        /**
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 10.6K bytes
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  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/concurrent/TaskQueue.kt

              block()
              return -1L
            }
          },
          delayNanos,
        )
      }
    
      /** Returns a latch that reaches 0 when the queue is next idle. */
      fun idleLatch(): CountDownLatch {
        taskRunner.withLock {
          // If the queue is already idle, that's easy.
          if (activeTask == null && futureTasks.isEmpty()) {
            return CountDownLatch(0)
          }
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed May 28 23:28:25 GMT 2025
    - 7.3K bytes
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