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architecture/build-execution-model.md
# Build execution model At the highest level, Gradle's execution model is quite simple: Below is the protocol in some more detail: 1. The client looks for a compatible idle daemon. If there isn't one, it starts a new daemon. 2. The client connects to the idle daemon and sends it a request to do some work. If the daemon is no longer running, the client starts again.
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Thu Jun 12 09:50:57 GMT 2025 - 907 bytes - Click Count (0) -
cmd/metrics-v3-system-cpu.go
sysCPULoadPerc = "load_perc" sysCPUNice = "nice" sysCPUSteal = "steal" sysCPUSystem = "system" sysCPUUser = "user" ) var ( sysCPUAvgIdleMD = NewGaugeMD(sysCPUAvgIdle, "Average CPU idle time") sysCPUAvgIOWaitMD = NewGaugeMD(sysCPUAvgIOWait, "Average CPU IOWait time") sysCPULoadMD = NewGaugeMD(sysCPULoad, "CPU load average 1min")
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Thu Jun 20 17:55:03 GMT 2024 - 3K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* either it has exceeded the keep alive limit or the idle connections limit. * * Returns the duration in nanoseconds to sleep until the next scheduled call to this method. * Returns -1 if no further cleanups are required. */ fun closeConnections(now: Long): Long { // Find the longest-idle connections in 2 categories: //
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 11.1K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt
} /** * A callback to be invoked each time the dispatcher becomes idle (when the number of running * calls returns to zero). * * Note: The time at which a [call][Call] is considered idle is different depending on whether it * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Oct 07 14:16:22 GMT 2025 - 9.9K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt
/** Returns the number of idle connections in the pool. */ fun idleConnectionCount(): Int = delegate.idleConnectionCount() /** Returns total number of connections in the pool. */ fun connectionCount(): Int = delegate.connectionCount() internal val connectionListener: ConnectionListener get() = delegate.connectionListener /** Close and remove all idle connections in the pool. */ fun evictAll() {
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Oct 07 21:55:03 GMT 2025 - 3.4K bytes - Click Count (0) -
internal/http/server.go
GlobalMinIOVersion string // GlobalDeploymentID - is sent in the header to all http targets GlobalDeploymentID string ) const ( // DefaultIdleTimeout for idle inactive connections DefaultIdleTimeout = 30 * time.Second // DefaultReadHeaderTimeout for very slow inactive connections DefaultReadHeaderTimeout = 30 * time.Second
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 6.5K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/DispatcherTest.kt
} @Test fun idleCallbackInvokedWhenIdle() { val idle = AtomicBoolean() dispatcher.idleCallback = Runnable { idle.set(true) } client.newCall(newRequest("http://a/1")).enqueue(callback) client.newCall(newRequest("http://a/2")).enqueue(callback) executor.finishJob("http://a/1") assertThat(idle.get()).isFalse() val ready = CountDownLatch(1) val proceed = CountDownLatch(1)
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Nov 04 19:13:52 GMT 2025 - 15.8K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/AddressPolicy.kt
class AddressPolicy( /** * How many concurrent calls should be possible to make at any time. * The pool will routinely try to pre-emptively open connections to satisfy this minimum. * Connections will still be closed if they idle beyond the keep-alive but will be replaced. */ @JvmField val minimumConcurrentCalls: Int = 0, /** How long to wait to retry pre-emptive connection attempts that fail. */ @JvmField val backoffDelayMillis: Long = 60 * 1000,
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jun 03 17:10:08 GMT 2025 - 1.3K bytes - Click Count (0) -
src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java
/** * Update activity timestamp */ public void updateActivity() { this.lastActivityTime = System.currentTimeMillis(); } /** * Get idle time since last activity * * @return idle time in milliseconds */ public long getIdleTime() { return System.currentTimeMillis() - lastActivityTime; } /**Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 21 11:13:46 GMT 2025 - 10.6K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/concurrent/TaskQueue.kt
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Wed May 28 23:28:25 GMT 2025 - 7.3K bytes - Click Count (0)