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Results 111 - 120 of 2,113 for Forever (1.09 sec)

  1. src/image/gif/reader.go

    	Delay []int             // The successive delay times, one per frame, in 100ths of a second.
    	// LoopCount controls the number of times an animation will be
    	// restarted during display.
    	// A LoopCount of 0 means to loop forever.
    	// A LoopCount of -1 means to show each frame only once.
    	// Otherwise, the animation is looped LoopCount+1 times.
    	LoopCount int
    	// Disposal is the successive disposal methods, one per frame. For
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 11 16:15:54 UTC 2024
    - 17.5K bytes
    - Viewed (0)
  2. docs/en/docs/deployment/concepts.md

    !!! tip
        ...Although if the whole application is just **crashing immediately** it probably doesn't make sense to keep restarting it forever. But in those cases, you will probably notice it during development, or at least right after deployment.
    
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu May 02 22:37:31 UTC 2024
    - 18K bytes
    - Viewed (0)
  3. pilot/pkg/xds/delta.go

    	// Without this logic, there are cases where the clusters we send could stay warming forever,
    	// expecting an EDS response. Note that in SotW, Envoy sends an EDS request after the delayed
    	// CDS request; however, this is not guaranteed in delta, and has been observed to cause issues
    	// with EDS and SDS.
    	// This can happen with the following sequence
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Fri Jun 14 04:34:37 UTC 2024
    - 25.6K bytes
    - Viewed (0)
  4. src/runtime/traceruntime.go

    	traceBlockPreempted
    	traceBlockDebugCall
    	traceBlockUntilGCEnds
    	traceBlockSleep
    )
    
    var traceBlockReasonStrings = [...]string{
    	traceBlockGeneric:         "unspecified",
    	traceBlockForever:         "forever",
    	traceBlockNet:             "network",
    	traceBlockSelect:          "select",
    	traceBlockCondWait:        "sync.(*Cond).Wait",
    	traceBlockSync:            "sync",
    	traceBlockChanSend:        "chan send",
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 22:31:00 UTC 2024
    - 25.7K bytes
    - Viewed (0)
  5. src/time/sleep_test.go

    		}
    	}()
    
    	// cause a panic due to a segfault
    	var timer *Timer
    	timer.Stop()
    	t.Error("Should be unreachable.")
    }
    
    func TestOverflowPeriodRuntimeTimer(t *testing.T) {
    	// This may hang forever if timers are broken. See comment near
    	// the end of CheckRuntimeTimerOverflow in internal_test.go.
    	CheckRuntimeTimerPeriodOverflow()
    }
    
    func checkZeroPanicString(t *testing.T) {
    	e := recover()
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 22 16:33:57 UTC 2024
    - 22.5K bytes
    - Viewed (0)
  6. src/cmd/vendor/golang.org/x/mod/sumdb/note/note.go

    			return nil, errMalformedNote
    		}
    		hash := binary.BigEndian.Uint32(sig[0:4])
    		sig = sig[4:]
    
    		if numSig++; numSig > 100 {
    			// Avoid spending forever parsing a note with many signatures.
    			return nil, errMalformedNote
    		}
    
    		v, err := known.Verifier(name, hash)
    		if _, ok := err.(*UnknownVerifierError); ok {
    			// Drop repeated identical unverified signatures.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jul 12 20:38:21 UTC 2023
    - 20.1K bytes
    - Viewed (0)
  7. src/runtime/netpoll.go

    		if gpp.CompareAndSwap(pdReady, pdNil) {
    			return true
    		}
    		if gpp.CompareAndSwap(pdNil, pdWait) {
    			break
    		}
    
    		// Double check that this isn't corrupt; otherwise we'd loop
    		// forever.
    		if v := gpp.Load(); v != pdReady && v != pdNil {
    			throw("runtime: double wait")
    		}
    	}
    
    	// need to recheck error states after setting gpp to pdWait
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 15 19:57:43 UTC 2024
    - 20.7K bytes
    - Viewed (0)
  8. src/net/http/requestwrite_test.go

    		},
    		{
    			method: "POST",
    			clen:   -1,
    			body:   io.NopCloser(strings.NewReader("")),
    			want:   all(matchSubstr("Transfer-Encoding: chunked")),
    		},
    		// Verify that a blocking Request.Body doesn't block forever.
    		{
    			method: "GET",
    			clen:   -1,
    			init: func(tt *testCase) {
    				pr, pw := io.Pipe()
    				tt.afterReqRead = func() {
    					pw.Close()
    				}
    				tt.body = io.NopCloser(pr)
    			},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Sep 07 01:07:32 UTC 2022
    - 23.3K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

            isShutdown = true
            lastGoodStreamId = this.lastGoodStreamId
          }
          // TODO: propagate exception message into debugData.
          // TODO: configure a timeout on the reader so that it doesn’t block forever.
          writer.goAway(lastGoodStreamId, statusCode, EMPTY_BYTE_ARRAY)
        }
      }
    
      /**
       * Closes this connection. This cancels all open streams and unanswered pings. It closes the
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 32.6K bytes
    - Viewed (0)
  10. src/text/scanner/scanner.go

    			s.srcBufOffset += s.srcPos
    			// read more bytes
    			// (an io.Reader must return io.EOF when it reaches
    			// the end of what it is reading - simply returning
    			// n == 0 will make this loop retry forever; but the
    			// error is in the reader implementation in that case)
    			i := s.srcEnd - s.srcPos
    			n, err := s.src.Read(s.srcBuf[i:bufLen])
    			s.srcPos = 0
    			s.srcEnd = i + n
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 20:57:51 UTC 2024
    - 20.3K bytes
    - Viewed (0)
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