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Results 101 - 110 of 2,415 for Rust (0.02 seconds)

  1. android/guava/src/com/google/common/collect/ConcurrentHashMultiset.java

       * @param countMap backing map for storing the elements in the multiset and their counts. It must
       *     be empty.
       * @throws IllegalArgumentException if {@code countMap} is not empty
       * @since 20.0
       */
      public static <E> ConcurrentHashMultiset<E> create(ConcurrentMap<E, AtomicInteger> countMap) {
        checkArgument(countMap.isEmpty(), "the backing map (%s) must be empty", countMap);
        return new ConcurrentHashMultiset<>(countMap);
      }
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 22.3K bytes
    - Click Count (0)
  2. guava/src/com/google/common/collect/ConcurrentHashMultiset.java

       * @param countMap backing map for storing the elements in the multiset and their counts. It must
       *     be empty.
       * @throws IllegalArgumentException if {@code countMap} is not empty
       * @since 20.0
       */
      public static <E> ConcurrentHashMultiset<E> create(ConcurrentMap<E, AtomicInteger> countMap) {
        checkArgument(countMap.isEmpty(), "the backing map (%s) must be empty", countMap);
        return new ConcurrentHashMultiset<>(countMap);
      }
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 22.3K bytes
    - Click Count (0)
  3. impl/maven-core/src/main/java/org/apache/maven/execution/ProjectDependencyGraph.java

         * indirectly depends on the given project.
         *
         * @param project The project whose downstream projects should be retrieved, must not be {@code null}.
         * @param transitive A flag whether to retrieve all direct and indirect downstream projects or just the immediate
         *            downstream projects.
         * @return The downstream projects in the build order, never {@code null}.
         */
    Created: Sun Apr 05 03:35:12 GMT 2026
    - Last Modified: Fri Oct 25 12:31:46 GMT 2024
    - 2.7K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/graph/MutableGraph.java

     * @since 20.0
     */
    public interface MutableGraph<N> extends Graph<N> {
    
      /**
       * Adds {@code node} if it is not already present.
       *
       * <p><b>Nodes must be unique</b>, just as {@code Map} keys must be. They must also be non-null.
       *
       * @return {@code true} if the graph was modified as a result of this call
       */
      @CanIgnoreReturnValue
      boolean addNode(N node);
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 3.8K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/graph/MutableValueGraph.java

     * @since 20.0
     */
    public interface MutableValueGraph<N, V> extends ValueGraph<N, V> {
    
      /**
       * Adds {@code node} if it is not already present.
       *
       * <p><b>Nodes must be unique</b>, just as {@code Map} keys must be. They must also be non-null.
       *
       * @return {@code true} if the graph was modified as a result of this call
       */
      @CanIgnoreReturnValue
      boolean addNode(N node);
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 4.3K bytes
    - Click Count (0)
  6. docs/contribute/concurrency.md

    So we have a dedicated thread for every socket that just reads frames and dispatches them.
    
    The reader thread must never run application-layer code. Otherwise one slow stream can hold up the entire connection.
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
    - Click Count (0)
  7. src/arena/arena.go

    // the runtime manually, though any memory obtained from freed arenas must
    // not be accessed once that happens. An Arena is automatically freed once
    // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive)
    // until any memory allocated from it is no longer needed.
    //
    // An Arena must never be used concurrently by multiple goroutines.
    type Arena struct {
    	a unsafe.Pointer
    }
    
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Wed Oct 12 20:23:36 GMT 2022
    - 4.3K bytes
    - Click Count (0)
  8. guava/src/com/google/common/cache/CacheLoader.java

       * to create a <i>new</i> supplier just to pass it in here; just subclass {@code CacheLoader} and
       * implement {@link #load load} instead.
       *
       * <p>The returned object is serializable if {@code supplier} is serializable.
       *
       * @param supplier the supplier to be used for loading values; must never return {@code null}
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 9.5K bytes
    - Click Count (0)
  9. android/guava/src/com/google/common/cache/CacheLoader.java

       * to create a <i>new</i> supplier just to pass it in here; just subclass {@code CacheLoader} and
       * implement {@link #load load} instead.
       *
       * <p>The returned object is serializable if {@code supplier} is serializable.
       *
       * @param supplier the supplier to be used for loading values; must never return {@code null}
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 9.7K bytes
    - Click Count (0)
  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/EventListener.kt

       *
       * Client configuration may be used to make follow-up decisions, such as:
       *
       *  * [OkHttpClient.followRedirects] must be true to follow redirects.
       *  * [OkHttpClient.followSslRedirects] must be true to follow redirects that add or remove HTTPS.
       *  * [OkHttpClient.authenticator] must respond to an authorization challenge.
       *
       * @param networkResponse the intermediate response that may require a follow-up request.
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 21:03:04 GMT 2025
    - 24.9K bytes
    - Click Count (0)
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