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Results 21 - 30 of 244 for 0x0000 (2.1 sec)

  1. src/syscall/const_plan9.go

    	O_TRUNC   = 16
    	O_CLOEXEC = 32
    	O_EXCL    = 0x1000
    )
    
    // Bind flags
    const (
    	MORDER  = 0x0003 // mask for bits defining order of mounting
    	MREPL   = 0x0000 // mount replaces object
    	MBEFORE = 0x0001 // mount goes before others in union directory
    	MAFTER  = 0x0002 // mount goes after others in union directory
    	MCREATE = 0x0004 // permit creation in mounted directory
    	MCACHE  = 0x0010 // cache some data
    	MMASK   = 0x0017 // all bits on
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Nov 09 14:05:53 UTC 2022
    - 1.4K bytes
    - Viewed (0)
  2. src/cmd/internal/obj/ppc64/asm_test.go

    				`0x0000 00000\s\(.*\)\tBC\t\$12,\sCR0EQ,\s8`,
    				`0x0004 00004\s\(.*\)\tJMP\t131128`}},
    		// bdnz (BC 16,0,tgt) <-> bdz (BC 18,0,+4) conversion (insert one jump)
    		{"BC 16,0,",
    			[]string{``,
    				`0x20030 131120\s\(.*\)\tBC\t\$18,\sCR0LT,\s131128`,
    				`0x20034 131124\s\(.*\)\tJMP\t0`},
    			[]string{``,
    				`0x0000 00000\s\(.*\)\tBC\t\$18,\sCR0LT,\s8`,
    				`0x0004 00004\s\(.*\)\tJMP\t131128`}},
    		{"BC 18,0,",
    			[]string{``,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 09 22:14:57 UTC 2024
    - 17.3K bytes
    - Viewed (0)
  3. src/cmd/link/internal/loadpe/ldpe.go

    	IMAGE_REL_ARM_BRANCH11           = 0x0004
    	IMAGE_REL_ARM_SECTION            = 0x000E
    	IMAGE_REL_ARM_SECREL             = 0x000F
    	IMAGE_REL_ARM_MOV32              = 0x0010
    	IMAGE_REL_THUMB_MOV32            = 0x0011
    	IMAGE_REL_THUMB_BRANCH20         = 0x0012
    	IMAGE_REL_THUMB_BRANCH24         = 0x0014
    	IMAGE_REL_THUMB_BLX23            = 0x0015
    	IMAGE_REL_ARM_PAIR               = 0x0016
    	IMAGE_REL_ARM64_ABSOLUTE         = 0x0000
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Dec 18 20:26:46 UTC 2023
    - 26.5K bytes
    - Viewed (0)
  4. android/guava-tests/test/com/google/common/base/Utf8Test.java

        }
      }
    
      // 128 - [chars 0x0000 to 0x007f]
      private static final long ONE_BYTE_ROUNDTRIPPABLE_CHARACTERS = 0x007f - 0x0000 + 1;
    
      // 128
      private static final long EXPECTED_ONE_BYTE_ROUNDTRIPPABLE_COUNT =
          ONE_BYTE_ROUNDTRIPPABLE_CHARACTERS;
    
      // 1920 [chars 0x0080 to 0x07FF]
      private static final long TWO_BYTE_ROUNDTRIPPABLE_CHARACTERS = 0x07FF - 0x0080 + 1;
    
      // 18,304
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Feb 09 15:49:48 UTC 2024
    - 12.7K bytes
    - Viewed (0)
  5. src/syscall/types_windows.go

    	DNS_TYPE_SOA     = 0x0006
    	DNS_TYPE_MB      = 0x0007
    	DNS_TYPE_MG      = 0x0008
    	DNS_TYPE_MR      = 0x0009
    	DNS_TYPE_NULL    = 0x000a
    	DNS_TYPE_WKS     = 0x000b
    	DNS_TYPE_PTR     = 0x000c
    	DNS_TYPE_HINFO   = 0x000d
    	DNS_TYPE_MINFO   = 0x000e
    	DNS_TYPE_MX      = 0x000f
    	DNS_TYPE_TEXT    = 0x0010
    	DNS_TYPE_RP      = 0x0011
    	DNS_TYPE_AFSDB   = 0x0012
    	DNS_TYPE_X25     = 0x0013
    	DNS_TYPE_ISDN    = 0x0014
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Feb 20 06:04:31 UTC 2024
    - 27.8K bytes
    - Viewed (0)
  6. src/image/color/ycbcr.go

    	// 0x80, Cr: 0x80} and c1 := Gray{Y: y} then c0.RGBA() should equal
    	// c1.RGBA(). Specifically, if y == 0 then "R = etc >> 8" should yield
    	// 0x0000 and if y == 0xff then "R = etc >> 8" should yield 0xffff. If we
    	// used a constant rounding adjustment of 1<<15, then it would yield 0x0080
    	// and 0xff80 respectively.
    	//
    	// Note that when cb == 0x80 and cr == 0x80 then the formulae collapse to:
    	//	R = YY1 >> n
    	//	G = YY1 >> n
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 19 12:02:45 UTC 2023
    - 10.8K bytes
    - Viewed (0)
  7. src/unicode/utf8/utf8.go

    		// The following code simulates an additional check for x == xx and
    		// handling the ASCII and invalid cases accordingly. This mask-and-or
    		// approach prevents an additional branch.
    		mask := rune(x) << 31 >> 31 // Create 0x0000 or 0xFFFF.
    		return rune(p[0])&^mask | RuneError&mask, 1
    	}
    	sz := int(x & 7)
    	accept := acceptRanges[x>>4]
    	if n < sz {
    		return RuneError, 1
    	}
    	b1 := p[1]
    	if b1 < accept.lo || accept.hi < b1 {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 08 02:00:36 UTC 2024
    - 16.4K bytes
    - Viewed (0)
  8. src/cmd/vendor/golang.org/x/sys/windows/types_windows.go

    const (
    	DNS_TYPE_A       = 0x0001
    	DNS_TYPE_NS      = 0x0002
    	DNS_TYPE_MD      = 0x0003
    	DNS_TYPE_MF      = 0x0004
    	DNS_TYPE_CNAME   = 0x0005
    	DNS_TYPE_SOA     = 0x0006
    	DNS_TYPE_MB      = 0x0007
    	DNS_TYPE_MG      = 0x0008
    	DNS_TYPE_MR      = 0x0009
    	DNS_TYPE_NULL    = 0x000a
    	DNS_TYPE_WKS     = 0x000b
    	DNS_TYPE_PTR     = 0x000c
    	DNS_TYPE_HINFO   = 0x000d
    	DNS_TYPE_MINFO   = 0x000e
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 05 22:18:42 UTC 2024
    - 104.1K bytes
    - Viewed (0)
  9. src/vendor/golang.org/x/text/unicode/bidi/tables10.0.0.go

    	0xd2: 0x000b, 0xd3: 0x000b, 0xd4: 0x000b, 0xd5: 0x000b, 0xd6: 0x000b, 0xd7: 0x000b,
    	0xd8: 0x000b, 0xd9: 0x000b, 0xda: 0x000b, 0xdb: 0x000b, 0xdc: 0x000b, 0xdd: 0x000b,
    	0xde: 0x000b, 0xdf: 0x000b, 0xe0: 0x0006, 0xe1: 0x000a, 0xe2: 0x0004, 0xe3: 0x0004,
    	0xe4: 0x0004, 0xe5: 0x0004, 0xe6: 0x000a, 0xe7: 0x000a, 0xe8: 0x000a, 0xe9: 0x000a,
    	0xeb: 0x000a, 0xec: 0x000a, 0xed: 0x000b, 0xee: 0x000a, 0xef: 0x000a,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 19 23:33:33 UTC 2023
    - 110.9K bytes
    - Viewed (0)
  10. src/image/draw/draw_test.go

    		opaqueGray       = color.NRGBA{0x99, 0x99, 0x99, 0xff}
    		transparentBlue  = color.NRGBA{0x00, 0x00, 0xff, 0x00}
    		transparentGreen = color.NRGBA{0x00, 0xff, 0x00, 0x00}
    		transparentRed   = color.NRGBA{0xff, 0x00, 0x00, 0x00}
    
    		opaqueGray64        = color.NRGBA64{0x9999, 0x9999, 0x9999, 0xffff}
    		transparentPurple64 = color.NRGBA64{0xfedc, 0x0000, 0x7654, 0x0000}
    	)
    
    	// dst and src are 1x3 images but the dr rectangle (and hence the overlap)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Jul 20 18:07:05 UTC 2023
    - 26K bytes
    - Viewed (0)
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