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Results 161 - 170 of 244 for Idle (0.13 sec)
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
* thread, which yields its execution privilege while calling [runTasks], [runNextTask], or * [advanceUntil]. These functions don't return until the task threads are all idle. * * Task threads release their execution privilege in these ways: * * * By yielding in [TaskRunner.Backend.coordinatorWait]. * * By yielding in [BlockingQueue.poll]. * * By completing. */
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Apr 29 00:33:04 UTC 2024 - 12.6K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/UrlComponentEncodingTester.kt
encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF) encodings[ 0x14] = encoding // Device Control 4 encodings[ 0x15] = encoding // Negative Acknowledgment encodings[ 0x16] = encoding // Synchronous idle encodings[ 0x17] = encoding // End of Transmission Block encodings[ 0x18] = encoding // Cancel encodings[ 0x19] = encoding // End of Medium encodings[ 0x1a] = encoding // Substitute
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 12.3K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/cli/BuildActionsFactory.java
//(SF) this is a workaround until this story is completed. I'm hardcoding setting the idle timeout to be max X mins. //this way we avoid potential runaway daemons that steal resources on linux and break builds on windows. //We might leave that in if we decide it's a good idea for an extra safety net.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Jun 11 09:51:15 UTC 2024 - 15.8K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/build_environment.adoc
When set to `true` the <<gradle_daemon.adoc#gradle_daemon, Gradle Daemon>> is used to run the build. + _Default is `true`._ `org.gradle.daemon.idletimeout=(# of idle millis)`:: Gradle Daemon will terminate itself after a specified number of idle milliseconds. + _Default is `10800000` (3 hours)._ `org.gradle.debug=(true,false)`::
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Apr 24 04:19:09 UTC 2024 - 20.1K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/integTest/groovy/org/gradle/launcher/daemon/server/health/gc/GarbageCollectionMonitoringIntegrationTest.groovy
${COMMON_HINT}""") } @ToBeFixedForConfigurationCache(because = "Gradle.buildFinished") def "expires daemon when heap leaks while daemon is idle"() { def initial = 256 def max = 512 def events = eventsFor(initial, max, 35, garbageCollector.monitoringStrategy.gcRateThreshold + 0.2) def initScript = file("init.gradle")
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 09:29:13 UTC 2023 - 14.2K bytes - Viewed (0) -
cmd/kube-proxy/app/server.go
fs.DurationVar(&o.config.Conntrack.UDPTimeout.Duration, "conntrack-udp-timeout", o.config.Conntrack.UDPTimeout.Duration, "Idle timeout for UNREPLIED UDP connections (0 to leave as-is)") fs.DurationVar(&o.config.Conntrack.UDPStreamTimeout.Duration, "conntrack-udp-timeout-stream", o.config.Conntrack.UDPStreamTimeout.Duration, "Idle timeout for ASSURED UDP connections (0 to leave as-is)")
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Apr 26 13:27:41 UTC 2024 - 46.8K bytes - Viewed (0) -
src/runtime/mgcsweep.go
// // As a result, bgsweep sweeps in batches, and only calls into the scheduler // at the end of every batch. Furthermore, it only yields its time if there // isn't spare idle time available on other cores. If there's available idle // time, helping to sweep can reduce allocation latencies by getting ahead of // the proportional sweeper and having spans ready to go for allocation. const sweepBatchSize = 10 nSwept := 0
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 08 17:52:18 UTC 2024 - 32.9K bytes - Viewed (0) -
src/cmd/go/internal/modload/load.go
allPatternIsRoot bool // Is the "all" pattern an additional root? listRoots func(rs *Requirements) []string } func (ld *loader) reset() { select { case <-ld.work.Idle(): default: panic("loader.reset when not idle") } ld.roots = nil ld.pkgCache = new(par.Cache[string, *loadPkg]) ld.pkgs = nil } // error reports an error via either os.Stderr or base.Error,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 14:56:56 UTC 2024 - 84K bytes - Viewed (0) -
src/database/sql/sql_test.go
<-drv.waitingCh // Now close the busy connections. This provides a connection for // the blocked goroutine and then fills up the idle queue. for _, v := range rows { v.Close() } // At this point we give the new connection to DB. This connection is // now useless, since the idle queue is full and there are no pending // requests. DB should deal with this situation without leaking the // connection.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 18:42:28 UTC 2024 - 111.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java * // The singleton HTTP client. * public final OkHttpClient client = new OkHttpClient(); * ``` *
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0)