Search Options

Results per page
Sort
Preferred Languages
Advance

Results 161 - 170 of 244 for Idle (0.13 sec)

  1. okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt

     * thread, which yields its execution privilege while calling [runTasks], [runNextTask], or
     * [advanceUntil]. These functions don't return until the task threads are all idle.
     *
     * Task threads release their execution privilege in these ways:
     *
     *  * By yielding in [TaskRunner.Backend.coordinatorWait].
     *  * By yielding in [BlockingQueue.poll].
     *  * By completing.
     */
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Mon Apr 29 00:33:04 UTC 2024
    - 12.6K bytes
    - Viewed (0)
  2. okhttp/src/test/java/okhttp3/UrlComponentEncodingTester.kt

          encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[ 0x14] = encoding // Device Control 4
          encodings[ 0x15] = encoding // Negative Acknowledgment
          encodings[ 0x16] = encoding // Synchronous idle
          encodings[ 0x17] = encoding // End of Transmission Block
          encodings[ 0x18] = encoding // Cancel
          encodings[ 0x19] = encoding // End of Medium
          encodings[ 0x1a] = encoding // Substitute
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 12.3K bytes
    - Viewed (0)
  3. platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/cli/BuildActionsFactory.java

            //(SF) this is a workaround until this story is completed. I'm hardcoding setting the idle timeout to be max X mins.
            //this way we avoid potential runaway daemons that steal resources on linux and break builds on windows.
            //We might leave that in if we decide it's a good idea for an extra safety net.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue Jun 11 09:51:15 UTC 2024
    - 15.8K bytes
    - Viewed (0)
  4. platforms/documentation/docs/src/docs/userguide/authoring-builds/build_environment.adoc

    When set to `true` the <<gradle_daemon.adoc#gradle_daemon, Gradle Daemon>> is used to run the build.
    +
    _Default is `true`._
    
    `org.gradle.daemon.idletimeout=(# of idle millis)`::
    Gradle Daemon will terminate itself after a specified number of idle milliseconds.
    +
    _Default is `10800000` (3 hours)._
    
    `org.gradle.debug=(true,false)`::
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Wed Apr 24 04:19:09 UTC 2024
    - 20.1K bytes
    - Viewed (0)
  5. platforms/core-runtime/launcher/src/integTest/groovy/org/gradle/launcher/daemon/server/health/gc/GarbageCollectionMonitoringIntegrationTest.groovy

    ${COMMON_HINT}""")
        }
    
        @ToBeFixedForConfigurationCache(because = "Gradle.buildFinished")
        def "expires daemon when heap leaks while daemon is idle"() {
            def initial = 256
            def max = 512
            def events = eventsFor(initial, max, 35, garbageCollector.monitoringStrategy.gcRateThreshold + 0.2)
            def initScript = file("init.gradle")
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Sep 22 09:29:13 UTC 2023
    - 14.2K bytes
    - Viewed (0)
  6. cmd/kube-proxy/app/server.go

    	fs.DurationVar(&o.config.Conntrack.UDPTimeout.Duration, "conntrack-udp-timeout", o.config.Conntrack.UDPTimeout.Duration, "Idle timeout for UNREPLIED UDP connections (0 to leave as-is)")
    	fs.DurationVar(&o.config.Conntrack.UDPStreamTimeout.Duration, "conntrack-udp-timeout-stream", o.config.Conntrack.UDPStreamTimeout.Duration, "Idle timeout for ASSURED UDP connections (0 to leave as-is)")
    
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri Apr 26 13:27:41 UTC 2024
    - 46.8K bytes
    - Viewed (0)
  7. src/runtime/mgcsweep.go

    		//
    		// As a result, bgsweep sweeps in batches, and only calls into the scheduler
    		// at the end of every batch. Furthermore, it only yields its time if there
    		// isn't spare idle time available on other cores. If there's available idle
    		// time, helping to sweep can reduce allocation latencies by getting ahead of
    		// the proportional sweeper and having spans ready to go for allocation.
    		const sweepBatchSize = 10
    		nSwept := 0
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:52:18 UTC 2024
    - 32.9K bytes
    - Viewed (0)
  8. src/cmd/go/internal/modload/load.go

    	allPatternIsRoot bool // Is the "all" pattern an additional root?
    
    	listRoots func(rs *Requirements) []string
    }
    
    func (ld *loader) reset() {
    	select {
    	case <-ld.work.Idle():
    	default:
    		panic("loader.reset when not idle")
    	}
    
    	ld.roots = nil
    	ld.pkgCache = new(par.Cache[string, *loadPkg])
    	ld.pkgs = nil
    }
    
    // error reports an error via either os.Stderr or base.Error,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 14:56:56 UTC 2024
    - 84K bytes
    - Viewed (0)
  9. src/database/sql/sql_test.go

    	<-drv.waitingCh
    	// Now close the busy connections. This provides a connection for
    	// the blocked goroutine and then fills up the idle queue.
    	for _, v := range rows {
    		v.Close()
    	}
    	// At this point we give the new connection to DB. This connection is
    	// now useless, since the idle queue is full and there are no pending
    	// requests. DB should deal with this situation without leaking the
    	// connection.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 18:42:28 UTC 2024
    - 111.6K bytes
    - Viewed (0)
  10. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
     * // The singleton HTTP client.
     * public final OkHttpClient client = new OkHttpClient();
     * ```
     *
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
Back to top