- Sort Score
- Result 10 results
- Languages All
Results 101 - 110 of 371 for frame_0 (0.16 sec)
-
okhttp/src/main/kotlin/okhttp3/Protocol.kt
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 06 04:17:33 UTC 2024 - 4.4K bytes - Viewed (0) -
src/strings/search.go
// badCharSkip[b] is len(pattern). // // Whenever a mismatch is found with byte b in the text, we can safely // shift the matching frame at least badCharSkip[b] until the next time // the matching char could be in alignment. badCharSkip [256]int // goodSuffixSkip[i] defines how far we can shift the matching frame given // that the suffix pattern[i+1:] matches, but the byte pattern[i] does // not. There are two cases to consider: //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Aug 07 18:49:51 UTC 2023 - 4.1K bytes - Viewed (0) -
src/runtime/mkpreempt.go
} if l.stack%16 != 0 { l.stack += 8 // SP needs 16-byte alignment } // allocate frame, save PC of interrupted instruction (in LR) p("MOVD R30, %d(RSP)", -l.stack) p("SUB $%d, RSP", l.stack) p("MOVD R29, -8(RSP)") // save frame pointer (only used on Linux) p("SUB $8, RSP, R29") // set up new frame pointer // On iOS, save the LR again after decrementing SP. We run the
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Nov 20 17:19:36 UTC 2023 - 15.3K bytes - Viewed (0) -
src/cmd/internal/obj/plist.go
} // funcdata for functions with no local variables in frame. // Define two zero-length bitmaps, because the same index is used // for the local variables as for the argument frame, and assembly // frames have two argument bitmaps, one without results and one with results. // Write []uint32{2, 0}. b := make([]byte, 8)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Sep 01 15:52:41 UTC 2023 - 11.5K bytes - Viewed (0) -
src/runtime/cgo/asm_ppc64x.s
// fn is the PC of a func(a unsafe.Pointer) function. // The value of R2 is saved on the new stack frame, and not // the caller's frame due to issue #43228. TEXT crosscall2(SB),NOSPLIT|NOFRAME,$0 // Start with standard C stack frame layout and linkage, allocate // 32 bytes of argument space, save callee-save regs, and set R0 to $0. STACK_AND_SAVE_HOST_TO_GO_ABI(32)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 12 00:43:51 UTC 2023 - 2.4K bytes - Viewed (0) -
src/reflect/makefunc.go
// the function returned from MakeFunc. It expects a *callReflectFunc // as its context register, and its job is to invoke callReflect(ctxt, frame) // where ctxt is the context register and frame is a pointer to the first // word in the passed-in argument frame. func makeFuncStub() // The first 3 words of this type must be kept in sync with // makeFuncImpl and runtime.reflectMethodValue.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 02 15:20:05 UTC 2024 - 5.9K bytes - Viewed (0) -
src/runtime/debug/stack_test.go
} n++ } n++ frame("runtime/debug/stack.go", "runtime/debug.Stack") frame("runtime/debug/stack_test.go", "runtime/debug_test.(*T).ptrmethod") frame("runtime/debug/stack_test.go", "runtime/debug_test.T.method") frame("runtime/debug/stack_test.go", "runtime/debug_test.TestStack") frame("testing/testing.go", "") } func TestSetCrashOutput(t *testing.T) {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 16 15:19:04 UTC 2024 - 5.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2.kt
direction, streamId, length, formattedType, formattedFlags, ) } /** * Returns a human-readable representation of a `WINDOW_UPDATE` frame. This frame includes the * window size increment instead of flags. */ fun frameLogWindowUpdate( inbound: Boolean, streamId: Int, length: Int, windowSizeIncrement: Long, ): String {
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.7K bytes - Viewed (0) -
src/runtime/asm_arm64.s
RET // cgocallback(fn, frame unsafe.Pointer, ctxt uintptr) // See cgocall.go for more details. TEXT ·cgocallback(SB),NOSPLIT,$24-24 NO_LOCAL_POINTERS // Skip cgocallbackg, just dropm when fn is nil, and frame is the saved g. // It is used to dropm while thread is exiting. MOVD fn+0(FP), R1 CBNZ R1, loadg // Restore the g from frame. MOVD frame+8(FP), g B dropm loadg:
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Sat May 11 20:38:24 UTC 2024 - 43.4K bytes - Viewed (0) -
doc/next/6-stdlib/99-minor/runtime/pprof/43669.md
The maximum stack depth for alloc, mutex, block, threadcreate and goroutine
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue May 21 14:38:45 UTC 2024 - 124 bytes - Viewed (0)