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  1. subprojects/diagnostics/src/main/java/org/gradle/api/tasks/diagnostics/internal/insight/DependencyInsightReporter.java

    import org.gradle.api.tasks.diagnostics.internal.graph.nodes.DefaultSection;
    import org.gradle.api.tasks.diagnostics.internal.graph.nodes.DependencyEdge;
    import org.gradle.api.tasks.diagnostics.internal.graph.nodes.DependencyReportHeader;
    import org.gradle.api.tasks.diagnostics.internal.graph.nodes.RenderableDependency;
    import org.gradle.api.tasks.diagnostics.internal.graph.nodes.RequestedVersion;
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Mon Dec 11 13:37:56 UTC 2023
    - 10.5K bytes
    - Viewed (0)
  2. pkg/scheduler/internal/cache/node_tree_test.go

    		},
    		{
    			name:       "mix of nodes with and without proper labels",
    			nodesToAdd: allNodes[:4],
    			expectedTree: map[string][]string{
    				"":                     {"node-0"},
    				"region-1:\x00:":       {"node-1"},
    				":\x00:zone-2":         {"node-2"},
    				"region-1:\x00:zone-2": {"node-3"},
    			},
    		},
    		{
    			name:       "mix of nodes with and without proper labels and some zones with multiple nodes",
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jul 05 08:00:25 UTC 2023
    - 13.1K bytes
    - Viewed (0)
  3. pkg/controller/podgc/gc_controller.go

    }
    
    // gcOrphaned deletes pods that are bound to nodes that don't exist.
    func (gcc *PodGCController) gcOrphaned(ctx context.Context, pods []*v1.Pod, nodes []*v1.Node) {
    	logger := klog.FromContext(ctx)
    	logger.V(4).Info("GC'ing orphaned")
    	existingNodeNames := sets.NewString()
    	for _, node := range nodes {
    		existingNodeNames.Insert(node.Name)
    	}
    	// Add newly found unknown nodes to quarantine
    	for _, pod := range pods {
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 13.3K bytes
    - Viewed (0)
  4. src/cmd/vendor/github.com/google/pprof/internal/driver/webui.go

    		return
    	}
    
    	// Get all node names into an array.
    	nodes := []string{""} // dot starts with node numbered 1
    	for _, n := range g.Nodes {
    		nodes = append(nodes, n.Info.Name)
    	}
    
    	ui.render(w, req, "graph", rpt, errList, legend, webArgs{
    		HTMLBody: template.HTML(string(svg)),
    		Nodes:    nodes,
    	})
    }
    
    func dotToSvg(dot []byte) ([]byte, error) {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 31 19:48:28 UTC 2024
    - 14K bytes
    - Viewed (0)
  5. tensorflow/compiler/jit/shape_inference.cc

          }
        }
    
        // Sometimes we have VariableShape nodes in while loop (after Enter nodes).
        // They won't be constant-folded because TensorFlow constant folding does
        // not handle Enter nodes (and thus does not handle any nodes after Enter
        // nodes). We try to replace such VariableShape nodes with Const nodes here.
        if (n->type_string() == "VariableShape") {
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Fri May 31 00:41:19 UTC 2024
    - 13K bytes
    - Viewed (0)
  6. pkg/scheduler/framework/interface.go

    	// return a PreFilterResult to influence which nodes to evaluate downstream. This is useful
    	// for cases where it is possible to determine the subset of nodes to process in O(1) time.
    	// When PreFilterResult filters out some Nodes, the framework considers Nodes that are filtered out as getting "UnschedulableAndUnresolvable".
    	// i.e., those Nodes will be out of the candidates of the preemption.
    	//
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri May 31 15:52:16 UTC 2024
    - 35.4K bytes
    - Viewed (0)
  7. tensorflow/c/experimental/saved_model/core/saved_model_utils.cc

                                       const SavedObjectGraph& object_graph) {
      const auto& nodes = object_graph.nodes();
      if (nodes.empty()) {
        return absl::nullopt;
      }
    
      // Starting from the root, iterate through the saved object graph, matching
      // object names as we go.
      int node_id = 0;
      const SavedObject* current_node = &nodes.Get(node_id);
    
      for (absl::string_view object_name : absl::StrSplit(path, '.')) {
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Thu Jan 12 19:17:46 UTC 2023
    - 24K bytes
    - Viewed (0)
  8. src/go/ast/ast.go

    // Interfaces
    //
    // There are 3 main classes of nodes: Expressions and type nodes,
    // statement nodes, and declaration nodes. The node names usually
    // match the corresponding Go spec production names to which they
    // correspond. The node fields correspond to the individual parts
    // of the respective productions.
    //
    // All nodes contain position information marking the beginning of
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 28 21:32:41 UTC 2024
    - 35.6K bytes
    - Viewed (0)
  9. cluster/gce/windows/smoke-test.sh

          echo "kubectl get nodes -l kubernetes.io/os=windows"
          ${kubectl} get nodes -l kubernetes.io/os=windows
          exit 1
        fi
      done
      echo "Verified that all Windows nodes have status Ready"
    }
    
    function untaint_windows_nodes {
      # Untaint the windows nodes to allow test workloads without tolerations to be
      # scheduled onto them.
      WINDOWS_NODES=$(${kubectl} get nodes -l kubernetes.io/os=windows -o name)
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri May 24 07:02:51 UTC 2024
    - 20.6K bytes
    - Viewed (0)
  10. guava/src/com/google/common/graph/ValueGraph.java

     * href="https://en.wikipedia.org/wiki/Graph_(discrete_mathematics)">graph</a>-structured data,
     * whose edges have associated non-unique values.
     *
     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 16K bytes
    - Viewed (0)
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