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Results 31 - 40 of 40 for Multiplication (0.23 sec)

  1. src/image/png/reader.go

    		rgba64   *image.RGBA64
    		nrgba64  *image.NRGBA64
    		img      image.Image
    	)
    	width, height := d.width, d.height
    	if d.interlace == itAdam7 && !allocateOnly {
    		p := interlacing[pass]
    		// Add the multiplication factor and subtract one, effectively rounding up.
    		width = (width - p.xOffset + p.xFactor - 1) / p.xFactor
    		height = (height - p.yOffset + p.yFactor - 1) / p.yFactor
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 19 12:02:45 UTC 2023
    - 26K bytes
    - Viewed (0)
  2. tensorflow/cc/gradients/math_grad_test.cc

                                const bool t_x, const bool t_y,
                                std::function<Output(Output, Output)> mul_fn) {
        TF_ASSERT_OK(root_.status());
        // Generate random (but compatible) shapes for matrix multiplication.
        std::vector<TensorShape> shapes;
        RandMatMulShapes(is_x_batch, is_y_batch, t_x, t_y, &shapes);
        TensorShape x_shape = shapes[0];
        TensorShape y_shape = shapes[1];
        TensorShape z_shape = shapes[2];
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Fri Aug 25 18:20:20 UTC 2023
    - 36K bytes
    - Viewed (0)
  3. src/cmd/compile/internal/ssa/_gen/RISCV64.rules

    // Merge negation into fused multiply-add and multiply-subtract.
    //
    // Key:
    //
    //   [+ -](x * y [+ -] z).
    //    _ N         A S
    //                D U
    //                D B
    //
    // Note: multiplication commutativity handled by rule generator.
    (F(MADD|NMADD|MSUB|NMSUB)S neg:(FNEGS x) y z) && neg.Uses == 1 => (F(NMSUB|MSUB|NMADD|MADD)S x y z)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 07 14:57:07 UTC 2024
    - 40.3K bytes
    - Viewed (0)
  4. src/math/big/int.go

    //
    // where the signs of u0, u1, v0, v1 are given by even
    // For even == true: u0, v1 >= 0 && u1, v0 <= 0
    // For even == false: u0, v1 <= 0 && u1, v0 >= 0
    // q, r, s, t are temporary variables to avoid allocations in the multiplication.
    func lehmerUpdate(A, B, q, r, s, t *Int, u0, u1, v0, v1 Word, even bool) {
    
    	t.abs = t.abs.setWord(u0)
    	s.abs = s.abs.setWord(v0)
    	t.neg = !even
    	s.neg = even
    
    	t.Mul(A, t)
    	s.Mul(B, s)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 14 17:02:38 UTC 2024
    - 33.1K bytes
    - Viewed (0)
  5. src/crypto/internal/edwards25519/scalar.go

    	// can interpret x as the sum of three shorter values a, b, and c.
    	//
    	//    x = a + b * 2^168 + c * 2^336  mod l
    	//
    	// We then precompute 2^168 and 2^336 modulo l, and perform the reduction
    	// with two multiplications and two additions.
    
    	s.setShortBytes(x[:21])
    	t := new(Scalar).setShortBytes(x[21:42])
    	s.Add(s, t.Multiply(t, scalarTwo168))
    	t.setShortBytes(x[42:])
    	s.Add(s, t.Multiply(t, scalarTwo336))
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 13 18:57:38 UTC 2024
    - 10.8K bytes
    - Viewed (0)
  6. src/crypto/internal/edwards25519/field/fe.go

    //
    // If z == 0, Invert returns v = 0.
    func (v *Element) Invert(z *Element) *Element {
    	// Inversion is implemented as exponentiation with exponent p − 2. It uses the
    	// same sequence of 255 squarings and 11 multiplications as [Curve25519].
    	var z2, z9, z11, z2_5_0, z2_10_0, z2_20_0, z2_50_0, z2_100_0, t Element
    
    	z2.Square(z)             // 2
    	t.Square(&z2)            // 4
    	t.Square(&t)             // 8
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 13 18:57:38 UTC 2024
    - 11.8K bytes
    - Viewed (0)
  7. docs/fr/docs/async.md

    * L'apprentissage automatique (ou **Machine Learning**) : cela nécessite de nombreuses multiplications de matrices et vecteurs. Imaginez une énorme feuille de calcul remplie de nombres que vous multiplierez entre eux tous au même moment.
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Sun Mar 31 23:52:53 UTC 2024
    - 24K bytes
    - Viewed (0)
  8. docs/en/docs/async.md

    * **Machine Learning**: it normally requires lots of "matrix" and "vector" multiplications. Think of a huge spreadsheet with numbers and multiplying all of them together at the same time.
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Mon May 20 00:24:48 UTC 2024
    - 23K bytes
    - Viewed (0)
  9. src/crypto/internal/nistec/p256_asm_arm64.s

    	MOVD	res+0(FP), res_ptr
    	MOVD	in+8(FP), a_ptr
    
    	MOVD	p256const0<>(SB), const0
    	MOVD	p256const1<>(SB), const1
    
    	LDP	0*16(a_ptr), (acc0, acc1)
    	LDP	1*16(a_ptr), (acc2, acc3)
    	// Only reduce, no multiplications are needed
    	// First reduction step
    	ADDS	acc0<<32, acc1, acc1
    	LSR	$32, acc0, t0
    	MUL	acc0, const1, t1
    	UMULH	acc0, const1, acc0
    	ADCS	t0, acc2
    	ADCS	t1, acc3
    	ADC	$0, acc0
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 04 17:29:44 UTC 2024
    - 29.7K bytes
    - Viewed (0)
  10. src/crypto/internal/nistec/p256_asm_amd64.s

    	MOVQ res+0(FP), res_ptr
    	MOVQ in+8(FP), x_ptr
    
    	MOVQ (8*0)(x_ptr), acc0
    	MOVQ (8*1)(x_ptr), acc1
    	MOVQ (8*2)(x_ptr), acc2
    	MOVQ (8*3)(x_ptr), acc3
    	XORQ acc4, acc4
    
    	// Only reduce, no multiplications are needed
    	// First stage
    	MOVQ acc0, AX
    	MOVQ acc0, t1
    	SHLQ $32, acc0
    	MULQ p256const1<>(SB)
    	SHRQ $32, t1
    	ADDQ acc0, acc1
    	ADCQ t1, acc2
    	ADCQ AX, acc3
    	ADCQ DX, acc4
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 04 17:29:44 UTC 2024
    - 39.8K bytes
    - Viewed (0)
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