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okhttp-testing-support/src/main/kotlin/okhttp3/FakeDns.kt
} /** Allocates and returns `count` fake IPv4 addresses like [255.0.0.100, 255.0.0.101]. */ fun allocate(count: Int): List<InetAddress> { val from = nextAddress nextAddress += count return (from until nextAddress) .map { return@map InetAddress.getByAddress( Buffer().writeInt(it.toInt()).readByteArray(), ) } }
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okhttp/src/main/kotlin/okhttp3/internal/http2/Huffman.kt
} } @Throws(IOException::class) fun encode( source: ByteString, sink: BufferedSink, ) { var accumulator = 0L var accumulatorBitCount = 0 for (i in 0 until source.size) { val symbol = source[i] and 0xff val code = CODES[symbol] val codeBitCount = CODE_BIT_COUNTS[symbol].toInt() accumulator = (accumulator shl codeBitCount) or code.toLong()
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okhttp/src/main/kotlin/okhttp3/internal/idn/Punycode.kt
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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
import java.io.Closeable import java.io.IOException import java.net.InetSocketAddress import java.net.ServerSocket import java.net.Socket import java.util.concurrent.BlockingQueue import java.util.concurrent.Executors import java.util.concurrent.LinkedBlockingQueue import java.util.logging.Logger import okhttp3.TestUtil.threadFactory import okhttp3.internal.closeQuietly import okio.Buffer import okio.BufferedSource
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okhttp/src/main/kotlin/okhttp3/internal/http/RealResponseBody.kt
import okhttp3.MediaType import okhttp3.MediaType.Companion.toMediaTypeOrNull import okhttp3.ResponseBody import okio.BufferedSource class RealResponseBody( /** * Use a string to avoid parsing the content type until needed. This also defers problems caused * by malformed content types. */ private val contentTypeString: String?, private val contentLength: Long, private val source: BufferedSource, ) : ResponseBody() {
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okhttp/src/main/kotlin/okhttp3/Callback.kt
e: IOException, ) /** * Called when the HTTP response was successfully returned by the remote server. The callback may * proceed to read the response body with [Response.body]. The response is still live until its * response body is [closed][ResponseBody]. The recipient of the callback may consume the response * body on another thread. *
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okhttp/src/main/kotlin/okhttp3/Dns.kt
*/ fun interface Dns { /** * Returns the IP addresses of `hostname`, in the order they will be attempted by OkHttp. If a * connection to an address fails, OkHttp will retry the connection with the next address until * either a connection is made, the set of IP addresses is exhausted, or a limit is exceeded. */ @Throws(UnknownHostException::class) fun lookup(hostname: String): List<InetAddress> companion object {
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okhttp/src/test/java/okhttp3/ServerTruncatesRequestTest.kt
private object SlowRequestBody : RequestBody() { override fun contentType(): MediaType? = null override fun writeTo(sink: BufferedSink) { for (i in 0 until 50) { sink.writeUtf8("abc") sink.flush() Thread.sleep(100) } fail("") } }
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/Task.kt
* * Recurrence * ---------- * * Tasks control their recurrence schedule. The [runOnce] function returns -1L to signify that the * task should not be executed again. Otherwise it returns a delay until the next execution. * * A task has at most one next execution. If the same task instance is scheduled multiple times, the * earliest one wins. This applies to both executions scheduled with [TaskRunner.Queue.schedule] and
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docs/contribute/concurrency.md
application-layer must block on writing I/O. We can't return from a write until we've pushed its bytes onto the socket. Otherwise, if the write fails we are unable to deliver its IOException to the application. We would have told the application layer that the write succeeded, but it didn't! The application-layer can also do blocking reads. If the application asks to read and there's nothing available, we need to hold that thread until either the bytes arrive, the stream is closed, or a timeout elapses....
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