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gradle/libs.versions.toml
bouncycastle-bctls = { module = "org.bouncycastle:bctls-jdk15to18", version.ref = "org-bouncycastle" } brotli-dec = "org.brotli:dec:0.1.2" checkStyle = { module = "com.puppycrawl.tools:checkstyle", version.ref = "checkStyle" } clikt = "com.github.ajalt.clikt:clikt:4.3.0" codehaus-signature-java18 = "org.codehaus.mojo.signature:java18:1.0"
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docs/changelogs/changelog_4x.md
[okio_3_6_0]: https://square.github.io/okio/changelog/#version-360 [public_suffix]: https://publicsuffix.org/ [rfc_2045]: https://tools.ietf.org/html/rfc2045 [rfc_7231_647]: https://tools.ietf.org/html/rfc7231#section-6.4.7 [rfc_7692]: https://tools.ietf.org/html/rfc7692 [semver]: https://semver.org/
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
/** * If true, no new exchanges can be created on this connection. It is necessary to set this to * true when removing a connection from the pool; otherwise a racing caller might get it from the * pool when it shouldn't. Symmetrically, this must always be checked before returning a * connection from the pool. * * Once true this is always true. Guarded by this. */ var noNewExchanges = false /**
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
user.connectionConnectEnd(connection, route) // If we raced another call connecting to this host, coalesce the connections. This makes for // 3 different lookups in the connection pool! val pooled3 = routePlanner.planReusePooledConnection(this, routes) if (pooled3 != null) return pooled3.connection connection.withLock { connectionPool.put(connection)
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okhttp-testing-support/src/main/kotlin/okhttp3/TestValueFactory.kt
var uriPort: Int = 1 fun newConnection( pool: RealConnectionPool, route: Route, idleAtNanos: Long = Long.MAX_VALUE, taskRunner: TaskRunner = this.taskRunner, ): RealConnection { val result = RealConnection.newTestConnection( taskRunner = taskRunner, connectionPool = pool, route = route, socket = Socket(), idleAtNs = idleAtNanos,
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okhttp/src/main/kotlin/okhttp3/internal/tls/OkHostnameVerifier.kt
} // Optimization: check whether hostname is too short to match the pattern. hostName must be at // least as long as the pattern because asterisk must match the whole left-most label and // hostname starts with a non-empty label. Thus, asterisk has to match one or more characters. if (hostname.length < pattern.length) { return false // Hostname too short to match the pattern. } if ("*." == pattern) {
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
// Running at time 75, the pool returns that nothing can be evicted until time 150. assertThat(pool.closeConnections(75L)).isEqualTo(75L) assertThat(pool.connectionCount()).isEqualTo(2) // Running at time 149, the pool returns that nothing can be evicted until time 150. assertThat(pool.closeConnections(149L)).isEqualTo(1L) assertThat(pool.connectionCount()).isEqualTo(2)
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okhttp/src/main/kotlin/okhttp3/CacheControl.kt
* A Cache-Control header with cache directives from a server or client. These directives set policy * on what responses can be stored, and which requests can be satisfied by those stored responses. * * See [RFC 7234, 5.2](https://tools.ietf.org/html/rfc7234#section-5.2). */ class CacheControl internal constructor( /** * In a response, this field's name "no-cache" is misleading. It doesn't prevent us from caching
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
val response = call.execute() assertThat(response.body.string()).isEqualTo(String(body)) } /** * Test to ensure we throw a read timeout on responses that are progressing too slowly. For this * case, we take a 2KiB body and throttle it to 1KiB/second. We set the read timeout to half a * second. If our implementation is acting correctly, it will throw, as a byte doesn't arrive in * time.
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CHANGELOG.md
* New: `ConnectionPool.setPolicy()` configures a minimum connection pool size for a target address. Use this to proactively open HTTP connections. Connections opened to fulfill this policy are subject to the connection pool's `keepAliveDuration` but do not count against the pool-wide `maxIdleConnections` limit.
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