Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 107 for till (0.16 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

        }
      }
    
      override fun handshake(): Handshake? = handshake
    
      /** Track a bad route in the route database. Other routes will be attempted first. */
      internal fun connectFailed(
        client: OkHttpClient,
        failedRoute: Route,
        failure: IOException,
      ) {
        // Tell the proxy selector when we fail to connect on a fresh connection.
        if (failedRoute.proxy.type() != Proxy.Type.DIRECT) {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 15.4K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

       * [requestBodyOpen], [responseBodyOpen], and [expectMoreExchanges].
       *
       * This will release the connection if it is still held.
       *
       * It will also notify the listener that the call completed; either successfully or
       * unsuccessfully.
       *
       * If the call was canceled or timed out, this will wrap [e] in an exception that provides that
       * additional context. Otherwise [e] is returned as-is.
       */
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 17.9K bytes
    - Viewed (2)
  3. okhttp/src/main/kotlin/okhttp3/Callback.kt

       * response body is [closed][ResponseBody]. The recipient of the callback may consume the response
       * body on another thread.
       *
       * Note that transport-layer success (receiving a HTTP response code, headers and body) does not
       * necessarily indicate application-layer success: `response` may still indicate an unhappy HTTP
       * response code like 404 or 500.
       */
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 1.6K bytes
    - Viewed (0)
  4. docs/changelogs/changelog_4x.md

    ## Version 4.9.0
    
    _2020-09-11_
    
    **With this release, `okhttp-tls` no longer depends on Bouncy Castle and doesn't install the
    Bouncy Castle security provider.** If you still need it, you can do it yourself:
    
    ```
    Security.addProvider(BouncyCastleProvider())
    ```
    
    You will also need to configure this dependency:
    
    ```
    dependencies {
      implementation "org.bouncycastle:bcprov-jdk15on:1.65"
    }
    ```
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
    - 25.2K bytes
    - Viewed (0)
  5. mockwebserver/src/test/java/mockwebserver3/MockResponseSniTest.kt

        assertThat(recordedRequest.handshakeServerNames).containsExactly("cash.app")
      }
    
      /**
       * Connect to [hostnameOrIpAddress] and return what was received. To fake an arbitrary hostname we
       * tell MockWebServer to act as a proxy.
       */
      private fun requestToHostnameViaProxy(hostnameOrIpAddress: String): RecordedRequest {
        val heldCertificate =
          HeldCertificate.Builder()
            .commonName("server name")
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 5.9K bytes
    - Viewed (1)
  6. okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt

       */
      class AddressPolicy(
        /**
         * How many concurrent calls should be possible to make at any time.
         * The pool will routinely try to pre-emptively open connections to satisfy this minimum.
         * Connections will still be closed if they idle beyond the keep-alive but will be replaced.
         */
        @JvmField val minimumConcurrentCalls: Int = 0,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
    - 5.6K bytes
    - Viewed (0)
  7. okhttp/src/main/kotlin/okhttp3/internal/http2/Huffman.kt

            children[childIndex] = child
          }
          node = child
        }
    
        val shift = 8 - accumulatorBitCount
        val start = (code shl shift) and 0xff
        val end = 1 shl shift
        node.children!!.fill(terminal, start, start + end)
      }
    
      private class Node {
        /** Null if terminal. */
        val children: Array<Node?>?
    
        /** Terminal nodes have a symbol. */
        val symbol: Int
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 8.3K bytes
    - Viewed (0)
  8. okhttp/src/main/kotlin/okhttp3/internal/-HostnamesCommon.kt

     * including dots after the first colon. It matches IPv4 addresses as strings containing only
     * decimal digits and dots. This pattern matches strings like "a:.23" and "54" that are neither IP
     * addresses nor hostnames; they will be verified as IP addresses (which is a more strict
     * verification).
     */
    private val VERIFY_AS_IP_ADDRESS = "([0-9a-fA-F]*:[0-9a-fA-F:.]*)|([\\d.]+)".toRegex()
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 11.2K bytes
    - Viewed (0)
  9. okhttp/src/test/java/okhttp3/URLConnectionTest.kt

        assertContent("a", getResponse(newRequest("/")))
    
        // Give the server time to disconnect.
        Thread.sleep(500)
    
        // This connection will need to be recovered. When it is, transparent gzip should still work!
        assertContent("b", getResponse(newRequest("/")))
        assertThat(server.takeRequest().sequenceNumber).isEqualTo(0)
        // Connection is not pooled.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Jan 20 10:30:28 GMT 2024
    - 131.7K bytes
    - Viewed (0)
  10. docs/contribute/concurrency.md

    Consider an application streaming a video over http/2. Perhaps the user pauses the video and the application stops reading bytes from this stream. The buffer will fill up, and flow control prevents the server from sending more data on this stream. When the user unpauses her video the buffer drains, the read is acknowledged, and the server proceeds to stream data.
    
    #### Shared reader thread
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
    - Viewed (0)
Back to top