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  1. doc/go1.22.html

          <a href="/pkg/encoding/base64"><code>encoding/base64</code></a>, and
          <a href="/pkg/encoding/hex"><code>encoding/hex</code></a>
          simplify encoding and decoding from and to byte slices by taking care of byte slice buffer management.
        </p>
    
        <p><!-- https://go.dev/cl/505236 -->
          The methods
          <a href="/pkg/encoding/base32#Encoding.WithPadding"><code>base32.Encoding.WithPadding</code></a> and
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  2. doc/go_mem.html

    </p>
    
    <p>
    For example, in this program:
    </p>
    
    <pre>
    var a string
    
    func f() {
    	print(a)
    }
    
    func hello() {
    	a = "hello, world"
    	go f()
    }
    </pre>
    
    <p>
    calling <code>hello</code> will print <code>"hello, world"</code>
    at some point in the future (perhaps after <code>hello</code> has returned).
    </p>
    
    <h3 id="goexit">Goroutine destruction</h3>
    
    <p>
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  3. doc/go1.17_spec.html

    of a <a href="#Function_declarations">function declaration</a>
    or <a href="#Function_literals">function literal</a> reserves
    storage for a named variable.
    
    Calling the built-in function <a href="#Allocation"><code>new</code></a>
    or taking the address of a <a href="#Composite_literals">composite literal</a>
    allocates storage for a variable at run time.
    Such an anonymous variable is referred to via a (possibly implicit)
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  4. doc/go_spec.html

    of a <a href="#Function_declarations">function declaration</a>
    or <a href="#Function_literals">function literal</a> reserves
    storage for a named variable.
    
    Calling the built-in function <a href="#Allocation"><code>new</code></a>
    or taking the address of a <a href="#Composite_literals">composite literal</a>
    allocates storage for a variable at run time.
    Such an anonymous variable is referred to via a (possibly implicit)
    HTML
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