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  1. docs/en/docs/tutorial/dependencies/index.md

    The simplicity of the dependency injection system makes **FastAPI** compatible with:
    
    * all the relational databases
    * NoSQL databases
    * external packages
    * external APIs
    * authentication and authorization systems
    * API usage monitoring systems
    * response data injection systems
    * etc.
    
    ## Simple and Powerful
    
    Plain Text
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  2. docs/de/docs/tutorial/security/get-current-user.md

    Verwenden Sie einfach jede Art von Modell, jede Art von Klasse, jede Art von Datenbank, die Sie für Ihre Anwendung benötigen. **FastAPI** deckt das alles mit seinem Dependency Injection System ab.
    
    ## Codegröße
    
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  3. docs/compression/README.md

    Decompression speed is typically at least 1GB/s.
    
    This means that in cases where raw IO is below these numbers
    compression will not only reduce disk usage but also help increase system throughput.
    Typically, enabling compression on spinning disk systems
    will increase speed when the content can be compressed.
    
    ## Get Started
    
    ### 1. Prerequisites
    
    Plain Text
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  4. docs/de/docs/alternatives.md

    Es erreicht etwas Ähnliches wie Flask-apispec.
    
    Es verfügt über ein integriertes Dependency Injection System, welches von Angular 2 inspiriert ist. Erfordert ein Vorab-Registrieren der „Injectables“ (wie alle anderen Dependency Injection Systeme, welche ich kenne), sodass der Code ausschweifender wird und es mehr Codeverdoppelung gibt.
    
    Plain Text
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  5. docs/en/docs/async.md

    * the data from the client to be sent through the network
    * the data sent by your program to be received by the client through the network
    * the contents of a file in the disk to be read by the system and given to your program
    * the contents your program gave to the system to be written to disk
    * a remote API operation
    * a database operation to finish
    * a database query to return the results
    * etc.
    
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  6. build-logic-commons/basics/src/main/kotlin/gradlebuild/basics/BuildEnvironment.kt

            "CODEQL_RUNNER"
        )
    
        private
        val architecture = System.getProperty("os.arch").toLowerCase()
    
        val isCiServer = CI_ENVIRONMENT_VARIABLE in System.getenv()
        val isTravis = "TRAVIS" in System.getenv()
        val isGhActions = "GITHUB_ACTIONS" in System.getenv()
        val isTeamCity = "TEAMCITY_VERSION" in System.getenv()
        val isTeamCityParallelTestsEnabled
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    - Last Modified: Fri Feb 09 22:52:01 GMT 2024
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  7. okhttp/src/main/kotlin/okhttp3/internal/-UtilCommon.kt

        throw rethrown
      } catch (_: Exception) {
      }
    }
    
    /**
     * Returns true if file streams can be manipulated independently of their paths. This is typically
     * true for systems like Mac, Unix, and Linux that use inodes in their file system interface. It is
     * typically false on Windows.
     *
     * If this returns false we won't permit simultaneous reads and writes. When writes commit we need
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  8. okhttp-dnsoverhttps/src/test/java/okhttp3/dnsoverhttps/TestDohMain.kt

    import org.conscrypt.OpenSSLProvider
    
    private fun runBatch(
      dnsProviders: List<DnsOverHttps>,
      names: List<String>,
    ) {
      var time = System.currentTimeMillis()
      for (dns in dnsProviders) {
        println("Testing ${dns.url}")
        for (host in names) {
          print("$host: ")
          System.out.flush()
          try {
            val results = dns.lookup(host)
            println(results)
          } catch (uhe: UnknownHostException) {
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  9. okhttp-testing-support/src/main/kotlin/okhttp3/internal/http2/Http2FlowControlConnectionListener.kt

     */
    class Http2FlowControlConnectionListener : ConnectionListener(), FlowControlListener {
      val start = System.currentTimeMillis()
    
      override fun receivingStreamWindowChanged(
        streamId: Int,
        windowCounter: WindowCounter,
        bufferSize: Long,
      ) {
        println("${System.currentTimeMillis() - start},$streamId,${windowCounter.unacknowledged},$bufferSize")
      }
    
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  10. CREDITS

          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Plain Text
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