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  1. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

      var idleAtNs = Long.MAX_VALUE
    
      /**
       * Returns true if this is an HTTP/2 connection. Such connections can be used in multiple HTTP
       * requests simultaneously.
       */
      internal val isMultiplexed: Boolean
        get() = http2Connection != null
    
      /** Prevent further exchanges from being created on this connection. */
      override fun noNewExchanges() {
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  2. docs/bucket/replication/DESIGN.md

    state.
    
    This is a slower operation that does not use replication queues and is designed to walk the namespace and replicate objects one at a time so as not to impede server load. Ideally, resync should not be initiated for multiple buckets simultaneously - progress of the syncing can be monitored by looking at `mc replicate resync status alias/bucket --remote-bucket <arn>`. In the event that resync operation failed to replicate some versions, they would be picked up by the healing mechanism in-built...
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    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Sep 29 04:28:45 GMT 2022
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

        )
      }
    
      /**
       * Holding the lock of the connection being added or removed when mutating this, and check its
       * [RealConnection.noNewExchanges] property. This defends against races where a connection is
       * simultaneously adopted and removed.
       */
      private val connections = ConcurrentLinkedQueue<RealConnection>()
    
      init {
        // Put a floor on the keep alive duration, otherwise cleanup will spin loop.
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  4. docs/recipes.md

    Use an HTTP POST to send a request body to a service. This example posts a markdown document to a web service that renders markdown as HTML. Because the entire request body is in memory simultaneously, avoid posting large (greater than 1 MiB) documents using this API.
    
    === ":material-language-kotlin: Kotlin"
        ```kotlin
          private val client = OkHttpClient()
    
          fun run() {
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  5. okhttp/src/test/java/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt

        assertEvents(
          "plan 3 TCP connect canceled",
        )
    
        taskFaker.assertNoMoreTasks()
      }
    
      /**
       * This test causes two connections to become available simultaneously, one from a TCP connect and
       * one from the pool. We must take the pooled connection because by taking it from the pool, we've
       * fully acquired it.
       *
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  6. okhttp/src/main/kotlin/okhttp3/EventListener.kt

     * Since connections may be reused, the proxy selection, DNS, and connect events may not be present
     * for a call. In future releases of OkHttp these events may also occur concurrently to permit
     * multiple routes to be attempted simultaneously.
     *
     * Events and sequences of events may be repeated for retries and follow-ups.
     *
     * All event methods must execute fast, without external locking, cannot throw exceptions, attempt
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  7. README.md

    ## Upgrading MinIO
    
    Upgrades require zero downtime in MinIO, all upgrades are non-disruptive, all transactions on MinIO are atomic. So upgrading all the servers simultaneously is the recommended way to upgrade MinIO.
    
    > NOTE: requires internet access to update directly from <https://dl.min.io>, optionally you can host any mirrors at <https://my-artifactory.example.com/minio/>
    
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  8. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

       * The reason why this stream was closed, or null if it closed normally or has not yet been
       * closed.
       *
       * If there are multiple reasons to abnormally close this stream (such as both peers closing it
       * near-simultaneously) then this is the first reason known to this peer.
       */
      internal var errorCode: ErrorCode? = null
        get() = this.withLock { field }
    
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  9. docs/changelogs/changelog_3x.md

     *  **OkHttp now supports duplex calls over HTTP/2.** With normal HTTP calls the request must finish
        before the response starts. With duplex, request and response bodies are transmitted
        simultaneously. This can be used to implement interactive conversations within a single HTTP
        call.
    
        Create duplex calls by overriding the new `RequestBody.isDuplex()` method to return true.
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  10. docs/features/calls.md

    ## Dispatch
    
    For synchronous calls, you bring your own thread and are responsible for managing how many simultaneous requests you make. Too many simultaneous connections wastes resources; too few harms latency.
    
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