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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
var idleAtNs = Long.MAX_VALUE /** * Returns true if this is an HTTP/2 connection. Such connections can be used in multiple HTTP * requests simultaneously. */ internal val isMultiplexed: Boolean get() = http2Connection != null /** Prevent further exchanges from being created on this connection. */ override fun noNewExchanges() {
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docs/bucket/replication/DESIGN.md
state. This is a slower operation that does not use replication queues and is designed to walk the namespace and replicate objects one at a time so as not to impede server load. Ideally, resync should not be initiated for multiple buckets simultaneously - progress of the syncing can be monitored by looking at `mc replicate resync status alias/bucket --remote-bucket <arn>`. In the event that resync operation failed to replicate some versions, they would be picked up by the healing mechanism in-built...
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
) } /** * Holding the lock of the connection being added or removed when mutating this, and check its * [RealConnection.noNewExchanges] property. This defends against races where a connection is * simultaneously adopted and removed. */ private val connections = ConcurrentLinkedQueue<RealConnection>() init { // Put a floor on the keep alive duration, otherwise cleanup will spin loop.
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docs/recipes.md
Use an HTTP POST to send a request body to a service. This example posts a markdown document to a web service that renders markdown as HTML. Because the entire request body is in memory simultaneously, avoid posting large (greater than 1 MiB) documents using this API. === ":material-language-kotlin: Kotlin" ```kotlin private val client = OkHttpClient() fun run() {
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okhttp/src/test/java/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt
assertEvents( "plan 3 TCP connect canceled", ) taskFaker.assertNoMoreTasks() } /** * This test causes two connections to become available simultaneously, one from a TCP connect and * one from the pool. We must take the pooled connection because by taking it from the pool, we've * fully acquired it. *
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okhttp/src/main/kotlin/okhttp3/EventListener.kt
* Since connections may be reused, the proxy selection, DNS, and connect events may not be present * for a call. In future releases of OkHttp these events may also occur concurrently to permit * multiple routes to be attempted simultaneously. * * Events and sequences of events may be repeated for retries and follow-ups. * * All event methods must execute fast, without external locking, cannot throw exceptions, attempt
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README.md
## Upgrading MinIO Upgrades require zero downtime in MinIO, all upgrades are non-disruptive, all transactions on MinIO are atomic. So upgrading all the servers simultaneously is the recommended way to upgrade MinIO. > NOTE: requires internet access to update directly from <https://dl.min.io>, optionally you can host any mirrors at <https://my-artifactory.example.com/minio/>
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
* The reason why this stream was closed, or null if it closed normally or has not yet been * closed. * * If there are multiple reasons to abnormally close this stream (such as both peers closing it * near-simultaneously) then this is the first reason known to this peer. */ internal var errorCode: ErrorCode? = null get() = this.withLock { field }
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docs/changelogs/changelog_3x.md
* **OkHttp now supports duplex calls over HTTP/2.** With normal HTTP calls the request must finish before the response starts. With duplex, request and response bodies are transmitted simultaneously. This can be used to implement interactive conversations within a single HTTP call. Create duplex calls by overriding the new `RequestBody.isDuplex()` method to return true.
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docs/features/calls.md
## Dispatch For synchronous calls, you bring your own thread and are responsible for managing how many simultaneous requests you make. Too many simultaneous connections wastes resources; too few harms latency.
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