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samples/compare/src/test/kotlin/okhttp3/compare/JavaHttpClientTest.kt
.build(), ) val request = HttpRequest.newBuilder(server.url("/").toUri()) .header("Accept", "text/plain") .build() val response = httpClient.send(request, BodyHandlers.ofString()) assertThat(response.statusCode()).isEqualTo(200) assertThat(response.body()).isEqualTo("hello, Java HTTP Client") val recorded = server.takeRequest()
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okcurl/src/main/kotlin/okhttp3/curl/Main.kt
val headers: List<String>? by option("-H", "--header", help = "Custom header to pass to server").multiple() val userAgent: String by option("-A", "--user-agent", help = "User-Agent to send to server").default(NAME + "/" + versionString()) val connectTimeout: Int by option( "--connect-timeout", help = "Maximum time allowed for connection (seconds)", ).int().default(DEFAULT_TIMEOUT)
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mockwebserver/README.md
``` #### RecordedRequest Verify requests by their method, path, HTTP version, body, and headers. ```java RecordedRequest request = server.takeRequest(); assertEquals("POST /v1/chat/send HTTP/1.1", request.getRequestLine()); assertEquals("application/json; charset=utf-8", request.getHeader("Content-Type")); assertEquals("{}", request.getBody().readUtf8()); ``` #### Dispatcher
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docs/changelogs/changelog_4x.md
## Version 4.3.0 _2019-12-31_ * Fix: Degrade HTTP/2 connections after a timeout. When an HTTP/2 stream times out it may impact the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after a stream timeout to determine whether the connection should remain eligible for pooling. * Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
// These properties are only accessed by the thread executing the call. /** Initialized in [callStart]. */ private var callStackTrace: Any? = null /** Finds an exchange to send the next request and receive the next response. */ private var exchangeFinder: ExchangeFinder? = null var connection: RealConnection? = null private set private var timeoutEarlyExit = false /**
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
server.enqueue( MockResponse( body = "abc", socketPolicy = DisconnectAtEnd, ), ) server.enqueue( MockResponse(body = "def"), ) // Send a separate request which will trigger a GOAWAY frame on the healthy connection. val response = getResponse(newRequest("/")) assertContent("abc", response)
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
return tunnelResult } } if (route.address.sslSocketFactory != null) { // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If // that happens, then we will have buffered bytes that are needed by the SSLSocket! // This check is imperfect: it doesn't tell us whether a handshake will succeed, just
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okhttp/src/main/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt
import okio.BufferedSource import okio.ForwardingTimeout import okio.Sink import okio.Source import okio.Timeout /** * A socket connection that can be used to send HTTP/1.1 messages. This class strictly enforces the * following lifecycle: * * 1. [Send request headers][writeRequest]. * 2. Open a sink to write the request body. Either [known][newKnownLengthSink] or * [chunked][newChunkedSink].
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
object DisconnectDuringResponseBody : SocketPolicy /** * Process the response without even attempting to reading the request body. For HTTP/2 this will * send [http2ErrorCode] after the response body or trailers. For HTTP/1 this will close the * socket after the response body or trailers. */ class DoNotReadRequestBody( val http2ErrorCode: Int = 0, ) : SocketPolicy
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okhttp/src/main/kotlin/okhttp3/internal/http2/Settings.kt
const val DEFAULT_INITIAL_WINDOW_SIZE = 65535 /** HTTP/2: Size in bytes of the table used to decode the sender's header blocks. */ const val HEADER_TABLE_SIZE = 1 /** HTTP/2: The peer must not send a PUSH_PROMISE frame when this is 0. */ const val ENABLE_PUSH = 2 /** Sender's maximum number of concurrent streams. */ const val MAX_CONCURRENT_STREAMS = 4
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