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docs/changelogs/changelog_4x.md
compresses messages of size 1 KiB and larger. (Inbound messages are compressed or not based on the web socket server's configuration.) * New: Defer constructing `Inflater` and `Deflater` instances until they are needed. This saves memory if web socket compression is negotiated but not used. ## Version 4.5.0-RC1 _2020-03-17_ **This release candidate turns on web socket compression.**
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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
* from this file as necessary. * * This class also keeps a small buffer of bytes recently read from upstream. This is intended to * save a small amount of file I/O and data copying. */ class Relay private constructor( /** * Read/write persistence of the upstream source and its metadata. Its layout is as follows: *
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
internal val plansToCancel = CopyOnWriteArrayList<RoutePlanner.Plan>() override fun timeout(): Timeout = timeout @SuppressWarnings("CloneDoesntCallSuperClone") // We are a final type & this saves clearing state. override fun clone(): Call = RealCall(client, originalRequest, forWebSocket) override fun request(): Request = originalRequest /**
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okhttp/src/test/java/okhttp3/CallTest.kt
.assertSentRequestAtMillis(request1SentAt, request1ReceivedAt) .assertReceivedResponseAtMillis(request1SentAt, request1ReceivedAt) // Check the cached response. Its request contains only the saved Vary headers. cacheHit.cacheResponse() .assertCode(200) .assertHeaders( Headers.Builder() .add("ETag", "v1") .add("Cache-Control", "max-age=60")
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okhttp/src/main/kotlin/okhttp3/HttpUrl.kt
* silently replaced with spaces? If a query parameter contains a '&', does that get escaped? * By offering methods to read and write individual query parameters directly, application * developers are saved from the hassles of encoding and decoding. * * ### Plus a modern API * * The URL (JDK1.0) and URI (Java 1.4) classes predate builders and instead use telescoping
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okhttp/src/main/kotlin/okhttp3/CookieJar.kt
* updating and expiring cookies. * * [rfc_6265_53]: https://tools.ietf.org/html/rfc6265#section-5.3 */ interface CookieJar { /** * Saves [cookies] from an HTTP response to this store according to this jar's policy. * * Note that this method may be called a second time for a single HTTP response if the response
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskQueue.kt
* A set of tasks that are executed in sequential order. * * Work within queues is not concurrent. This is equivalent to each queue having a dedicated thread * for its work; in practice a set of queues may share a set of threads to save resources. */ class TaskQueue internal constructor( internal val taskRunner: TaskRunner, internal val name: String, ) { val lock: ReentrantLock = ReentrantLock() internal var shutdown = false
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
certificatePinner.check(address.url.host) { handshake.peerCertificates.map { it as X509Certificate } } // Success! Save the handshake and the ALPN protocol. val maybeProtocol = if (connectionSpec.supportsTlsExtensions) { Platform.get().getSelectedProtocol(sslSocket) } else { null }
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README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java * // The singleton HTTP client.
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