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doc/go_mem.html
<code>"hello, world"</code>. (It might print the empty string, crash, or do something else.) </p> <p class="rule"> The <i>k</i>th receive on a channel with capacity <i>C</i> is synchronized before the completion of the <i>k</i>+<i>C</i>th send from that channel completes. </p> <p> This rule generalizes the previous rule to buffered channels. It allows a counting semaphore to be modeled by a buffered channel:
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doc/go1.17_spec.html
is also allowed and follows from the general rules above. </p> <pre> const c = 3 < 4 // c is the untyped boolean constant true type MyBool bool var x, y int var ( // The result of a comparison is an untyped boolean. // The usual assignment rules apply. b3 = x == y // b3 has type bool b4 bool = x == y // b4 has type bool
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doc/go_spec.html
<li> A "for" statement with <a href="#For_range">"range" clause</a> may iterate over integer values from zero to an upper limit. </li> </ul> <h3 id="Type_unification_rules">Type unification rules</h3> <p> The type unification rules describe if and how two types unify. The precise details are relevant for Go implementations, affect the specifics of error messages (such as whether
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