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Results 1 - 2 of 2 for registerDestructor (0.46 sec)

  1. src/runtime/testdata/testprogcgo/destructor.go

    // license that can be found in the LICENSE file.
    
    package main
    
    // extern void registerDestructor();
    import "C"
    
    import "fmt"
    
    func init() {
    	register("DestructorCallback", DestructorCallback)
    }
    
    //export GoDestructorCallback
    func GoDestructorCallback() {
    }
    
    func DestructorCallback() {
    	C.registerDestructor()
    	fmt.Println("OK")
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 21 21:26:05 UTC 2023
    - 442 bytes
    - Viewed (0)
  2. src/runtime/testdata/testprogcgo/destructor.c

    // license that can be found in the LICENSE file.
    
    #include "_cgo_export.h"
    
    static void callDestructorCallback() {
    	GoDestructorCallback();
    }
    
    static void (*destructorFn)(void);
    
    void registerDestructor() {
    	destructorFn = callDestructorCallback;
    }
    
    __attribute__((destructor))
    static void destructor() {
    	if (destructorFn) {
    		destructorFn();
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 21 21:26:05 UTC 2023
    - 459 bytes
    - Viewed (0)
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