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Results 1 - 10 of 45 for ping (3.34 sec)
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okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
peer.acceptFrame() // PING peer.sendFrame().ping(true, 99, 0) // This pong is silently ignored. peer.sendFrame().ping(false, 4, 0) peer.acceptFrame() // PING peer.play() // Play it back. connect(peer) // Verify the peer received what was expected. val ping2 = peer.takeFrame() assertThat(ping2.payload1).isEqualTo(2) val ping4 = peer.takeFrame()
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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketRecorder.kt
assertThat(nextEvent()).isEqualTo(Message(payload)) } fun assertPing(payload: ByteString) { assertThat(nextEvent()).isEqualTo(Ping(payload)) } fun assertPong(payload: ByteString) { assertThat(nextEvent()).isEqualTo(Pong(payload)) } fun assertClosing( code: Int, reason: String, ) { assertThat(nextEvent()).isEqualTo(Closing(code, reason)) }
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketWriter.kt
/** Send a ping with the supplied [payload]. */ @Throws(IOException::class) fun writePing(payload: ByteString) { writeControlFrame(OPCODE_CONTROL_PING, payload) } /** Send a pong with the supplied [payload]. */ @Throws(IOException::class) fun writePong(payload: ByteString) { writeControlFrame(OPCODE_CONTROL_PONG, payload) } /**
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
client.processNextFrame() // Pong. // After 1000ms the client will attempt a ping 2, but we don't process it. That'll cause the // client to fail at 1500ms when it's time to send ping 3 because pong 2 hasn't been received. taskFaker.advanceUntil(ns(1000L)) taskFaker.advanceUntil(ns(1500L)) client.listener.assertFailure( SocketTimeoutException::class.java,
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okhttp/src/test/java/okhttp3/internal/http2/FrameLogTest.kt
} @Test fun flagOverlapOn0x1() { assertThat(frameLog(true, 0, 0, TYPE_SETTINGS, 0x1)) .isEqualTo("<< 0x00000000 0 SETTINGS ACK") assertThat(frameLog(true, 0, 8, TYPE_PING, 0x1)) .isEqualTo("<< 0x00000000 8 PING ACK") assertThat(frameLog(true, 3, 0, TYPE_HEADERS, 0x1)) .isEqualTo("<< 0x00000003 0 HEADERS END_STREAM") assertThat(frameLog(true, 3, 0, TYPE_DATA, 0x1))
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* * To differentiate the two cases we ping the server when a stream times out. If the overall * connection is fine the ping will receive a pong; otherwise it won't. * * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too * long, streams created while we await the pong will reuse broken connections and inevitably
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okhttp/src/test/java/okhttp3/internal/http2/BaseTestHandler.kt
fail("") } override fun settings( clearPrevious: Boolean, settings: Settings, ) { fail("") } override fun ackSettings() { fail("") } override fun ping( ack: Boolean, payload1: Int, payload2: Int, ) { fail("") } override fun goAway( lastGoodStreamId: Int, errorCode: ErrorCode, debugData: ByteString, ) {
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt
length: Int, flags: Int, streamId: Int, ) { if (length != 8) throw IOException("TYPE_PING length != 8: $length") if (streamId != 0) throw IOException("TYPE_PING streamId != 0") val payload1 = source.readInt() val payload2 = source.readInt() val ack = flags and FLAG_ACK != 0 handler.ping(ack, payload1, payload2) } @Throws(IOException::class) private fun readGoAway(
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt
sink.writeInt(settings[i]) } sink.flush() } } /** * Send a connection-level ping to the peer. `ack` indicates this is a reply. The data in * `payload1` and `payload2` opaque binary, and there are no rules on the content. */ @Throws(IOException::class) fun ping( ack: Boolean, payload1: Int, payload2: Int, ) { this.withLock {
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