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  1. doc/go_mem.html

    which are made up of goroutine executions,
    which in turn are made up of memory operations.
    </p>
    
    <p>
    A <i>memory operation</i> is modeled by four details:
    </p>
    <ul>
    	<li>its kind, indicating whether it is an ordinary data read, an ordinary data write,
        or a <i>synchronizing operation</i> such as an atomic data access,
    	a mutex operation, or a channel operation,</li>
    	<li>its location in the program,</li>
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  2. doc/go1.17_spec.html

    the value of the receive operation <code>&lt;-ch</code> is the value received
    from the channel <code>ch</code>. The channel direction must permit receive operations,
    and the type of the receive operation is the element type of the channel.
    The expression blocks until a value is available.
    Receiving from a <code>nil</code> channel blocks forever.
    A receive operation on a <a href="#Close">closed</a> channel can always proceed
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  3. doc/asm.html

    when you see an instruction like <code>MOV</code>
    what the toolchain actually generates for that operation might
    not be a move instruction at all, perhaps a clear or load.
    Or it might correspond exactly to the machine instruction with that name.
    In general, machine-specific operations tend to appear as themselves, while more general concepts like
    memory move and subroutine call and return are more abstract.
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  4. doc/go_spec.html

    the value of the receive operation <code>&lt;-ch</code> is the value received
    from the channel <code>ch</code>. The channel direction must permit receive operations,
    and the type of the receive operation is the element type of the channel.
    The expression blocks until a value is available.
    Receiving from a <code>nil</code> channel blocks forever.
    A receive operation on a <a href="#Close">closed</a> channel can always proceed
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    - Last Modified: Thu May 02 22:43:51 GMT 2024
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