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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
/** Returns the number of idle connections in the pool. */ fun idleConnectionCount(): Int = delegate.idleConnectionCount() /** Returns total number of connections in the pool. */ fun connectionCount(): Int = delegate.connectionCount() internal val connectionListener: ConnectionListener get() = delegate.connectionListener /** Close and remove all idle connections in the pool. */ fun evictAll() {
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskQueue.kt
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docs/contribute/concurrency.md
Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead. #### Framed protocols
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okhttp-tls/src/main/kotlin/okhttp3/tls/HandshakeCertificates.kt
} /** * Configures this to not authenticate the HTTPS server on to [hostname]. This makes the user * vulnerable to man-in-the-middle attacks and should only be used only in private development * environments and only to carry test data. * * The server’s TLS certificate **does not need to be signed** by a trusted certificate
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
} /** * A callback to be invoked each time the dispatcher becomes idle (when the number of running * calls returns to zero). * * Note: The time at which a [call][Call] is considered idle is different depending on whether it * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
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okhttp/src/test/java/okhttp3/CallKotlinTest.kt
import okhttp3.TestUtil.assertSuppressed import okhttp3.internal.DoubleInetAddressDns import okhttp3.internal.connection.RealConnection import okhttp3.internal.connection.RealConnection.Companion.IDLE_CONNECTION_HEALTHY_NS import okhttp3.internal.http.RecordingProxySelector import okhttp3.testing.Flaky import okhttp3.testing.PlatformRule import okio.BufferedSink import org.junit.jupiter.api.Assertions.assertEquals
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okhttp/src/main/kotlin/okhttp3/Connection.kt
* used. HTTP/1.x connections can carry either zero or one streams. HTTP/2 connections can carry any * number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing * connection is typically faster than establishing a new one. * * When a single logical call requires multiple streams due to redirects or authorization
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