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misc/go_android_exec/README
Android ======= For details on developing Go for Android, see the documentation in the mobile subrepository: https://github.com/golang/mobile To run the standard library tests, enable Cgo and use an appropriate C compiler from the Android NDK. For example, CGO_ENABLED=1 \ GOOS=android \ GOARCH=arm64 \ CC_FOR_TARGET=$NDK/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android21-clang \ ./all.bash
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.github/ISSUE_TEMPLATE/tflite-other.md
- type: input id: OS attributes: label: OS Platform and Distribution description: placeholder: e.g., Linux Ubuntu 16.04 validations: required: false - type: input id: Mobile attributes: label: Mobile device description: placeholder: e.g., Linux Ubuntu 16.04 validations: required: false - type: input id: Python attributes: label: Python version description:
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ReadMe.md
* [Kotlin Multiplatform Mobile](https://kotlinlang.org/lp/mobile/) for sharing code between Android and iOS * [Getting Started with Kotlin Multiplatform Mobile Guide](https://kotlinlang.org/docs/mobile/create-first-app.html) * [Kotlin Multiplatform Benefits](https://kotlinlang.org/docs/reference/multiplatform.html)
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docs/works_with_okhttp.md
* [Failsafe](https://failsafe.dev/okhttp/): Fault tolerance and resilience patterns. * [Flipper](https://fbflipper.com/): A desktop debugging platform for mobile developers. * [Fresco](https://github.com/facebook/fresco): An Android library for managing images and the memory they use.
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docs/en/docs/advanced/websockets.md
And to communicate using WebSockets with your backend you would probably use your frontend's utilities. Or you might have a native mobile application that communicates with your WebSocket backend directly, in native code. Or you might have any other way to communicate with the WebSocket endpoint. ---
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tensorflow/BUILD
) selects.config_setting_group( name = "mobile_lite_protos", match_all = [ ":lite_protos", ":mobile", ], visibility = ["//visibility:public"], ) selects.config_setting_group( name = "mobile_full_protos", match_all = [ ":full_protos", ":mobile", ], visibility = ["//visibility:public"], )
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docs/pt/docs/tutorial/security/first-steps.md
# Segurança - Primeiros Passos Vamos imaginar que você tem a sua API **backend** em algum domínio. E você tem um **frontend** em outro domínio ou em um path diferente no mesmo domínio (ou em uma aplicação mobile). E você quer uma maneira de o frontend autenticar o backend, usando um **username** e **senha**. Nós podemos usar o **OAuth2** junto com o **FastAPI**.
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docs/de/docs/advanced/websockets.md
Und um über WebSockets mit Ihrem Backend zu kommunizieren, würden Sie wahrscheinlich die Werkzeuge Ihres Frontends verwenden. Oder Sie verfügen möglicherweise über eine native Mobile-Anwendung, die direkt in nativem Code mit Ihrem WebSocket-Backend kommuniziert. Oder Sie haben andere Möglichkeiten, mit dem WebSocket-Endpunkt zu kommunizieren. ---
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tensorflow/c/BUILD
load("@local_config_tensorrt//:build_defs.bzl", "if_tensorrt") load("@local_tsl//tsl/platform:rules_cc.bzl", "cc_library") load( "//tensorflow:tensorflow.bzl", "check_deps", "if_google", "if_not_mobile", "tf_cc_test", "tf_copts", "tf_cuda_library", "tf_custom_op_library", "tf_kernel_library", ) load("//tensorflow:tensorflow.default.bzl", "filegroup", "tf_cuda_cc_test") load(
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docs/en/docs/tutorial/security/first-steps.md
# Security - First Steps Let's imagine that you have your **backend** API in some domain. And you have a **frontend** in another domain or in a different path of the same domain (or in a mobile application). And you want to have a way for the frontend to authenticate with the backend, using a **username** and **password**. We can use **OAuth2** to build that with **FastAPI**.
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