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  1. docs/pt/docs/history-design-future.md

    Também, a melhor abordagem era usar padrões já existentes.
    
    Então, antes mesmo de começar a codificar o **FastAPI**, eu investi vários meses estudando as especificações do OpenAPI, JSON Schema, OAuth2 etc. Entendendo suas relações, sobreposições e diferenças.
    
    ## Design
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Fri Mar 22 01:42:11 GMT 2024
    - 4.5K bytes
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  2. docs/pt/docs/deployment/https.md

    Ele é um projeto da Linux Foundation que fornece certificados HTTPS gratuitamente. De forma automatizada. Esses certificados usam toda a segurança criptográfica padrão e têm vida curta (cerca de 3 meses), então a segurança é realmente melhor por causa de sua vida útil reduzida.
    
    Os domínios são verificados com segurança e os certificados são gerados automaticamente. Isso também permite automatizar a renovação desses certificados.
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Tue Oct 05 10:40:05 GMT 2021
    - 3.9K bytes
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  3. docs/pt/docs/deployment.md

    É um projeto da Fundação Linux.Ele fornece certificados HTTPS de graça. De um jeito automatizado. Esses certificados utilizam todos os padrões de segurança criptográfica, e tem vida curta (cerca de 3 meses), para que a segurança seja melhor devido ao seu curto período de vida.
    
    Os domínios são seguramente verificados e os certificados são gerados automaticamente. Isso também permite automatizar a renovação desses certificados.
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu Aug 18 16:16:54 GMT 2022
    - 16.8K bytes
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  4. cmd/update_test.go

    		},
    		{
    			envName:     "MESOS_CONTAINER_NAME",
    			envValue:    "mesos-11111",
    			mode:        globalMinioModeErasure,
    			expectedStr: fmt.Sprintf("MinIO (%s; %s; %s; %s; source DEVELOPMENT.GOGET DEVELOPMENT.GOGET DEVELOPMENT.GOGET universe-%s", runtime.GOOS, runtime.GOARCH, globalMinioModeErasure, "dcos", "mesos-1111"),
    		},
    		{
    			envName:     "KUBERNETES_SERVICE_HOST",
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sat Mar 09 03:07:08 GMT 2024
    - 10.7K bytes
    - Viewed (0)
  5. manifests/charts/gateways/istio-egress/values.yaml

        # Mesh ID means Mesh Identifier. It should be unique within the scope where
        # meshes will interact with each other, but it is not required to be
        # globally/universally unique. For example, if any of the following are true,
        # then two meshes must have different Mesh IDs:
        # - Meshes will have their telemetry aggregated in one place
        # - Meshes will be federated together
        # - Policy will be written referencing one mesh from the other
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Tue Feb 27 16:55:16 GMT 2024
    - 12.4K bytes
    - Viewed (0)
  6. manifests/charts/gateways/istio-ingress/values.yaml

        # Mesh ID means Mesh Identifier. It should be unique within the scope where
        # meshes will interact with each other, but it is not required to be
        # globally/universally unique. For example, if any of the following are true,
        # then two meshes must have different Mesh IDs:
        # - Meshes will have their telemetry aggregated in one place
        # - Meshes will be federated together
        # - Policy will be written referencing one mesh from the other
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Tue Feb 27 16:55:16 GMT 2024
    - 13K bytes
    - Viewed (0)
  7. manifests/charts/istio-control/istio-discovery/values.yaml

        # Mesh ID means Mesh Identifier. It should be unique within the scope where
        # meshes will interact with each other, but it is not required to be
        # globally/universally unique. For example, if any of the following are true,
        # then two meshes must have different Mesh IDs:
        # - Meshes will have their telemetry aggregated in one place
        # - Meshes will be federated together
        # - Policy will be written referencing one mesh from the other
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Mon Apr 22 22:00:40 GMT 2024
    - 20.3K bytes
    - Viewed (0)
  8. maven-core/src/test/java/org/apache/maven/internal/impl/TestApi.java

                    .build();
            DefaultMavenExecutionRequest mer = new DefaultMavenExecutionRequest();
            DefaultMavenExecutionResult meres = new DefaultMavenExecutionResult();
            MavenSession ms = new MavenSession(rss, mer, meres);
            DefaultSession session = new DefaultSession(
                    ms,
                    repositorySystem,
                    Collections.emptyList(),
    Java
    - Registered: Sun Apr 28 03:35:10 GMT 2024
    - Last Modified: Thu Apr 25 14:13:36 GMT 2024
    - 9.9K bytes
    - Viewed (2)
  9. android/guava/src/com/google/common/collect/Platform.java

       * The new array contains nulls, even if the old array did not. If we wanted to be accurate, we
       * would declare a return type of `@Nullable T[]`. However, we've decided not to think too hard
       * about arrays for now, as they're a mess. (We previously discussed this in the review of
       * ObjectArrays, which is the main caller of this method.)
       */
      static <T extends @Nullable Object> T[] newArray(T[] reference, int length) {
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 21:19:52 GMT 2024
    - 4.9K bytes
    - Viewed (0)
  10. manifests/charts/istiod-remote/values.yaml

        # Mesh ID means Mesh Identifier. It should be unique within the scope where
        # meshes will interact with each other, but it is not required to be
        # globally/universally unique. For example, if any of the following are true,
        # then two meshes must have different Mesh IDs:
        # - Meshes will have their telemetry aggregated in one place
        # - Meshes will be federated together
        # - Policy will be written referencing one mesh from the other
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Mon Apr 22 22:00:40 GMT 2024
    - 20.2K bytes
    - Viewed (0)
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