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doc/go_mem.html
</p> <p> Reads of memory locations larger than a single machine word are encouraged but not required to meet the same semantics as word-sized memory locations, observing a single allowed write <i>w</i>. For performance reasons, implementations may instead treat larger operations as a set of individual machine-word-sized operations in an unspecified order.
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doc/asm.html
describes the peculiarities that apply when writing assembly code to interact with Go. </p> <p> The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine. Some of the details map precisely to the machine, but some do not. This is because the compiler suite (see <a href="https://9p.io/sys/doc/compiler.html">this description</a>) needs no assembler pass in the usual pipeline.
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doc/go1.17_spec.html
1e1000 float64 1e1000 overflows to IEEE +Inf after rounding </pre> <h2 id="Blocks">Blocks</h2> <p> A <i>block</i> is a possibly empty sequence of declarations and statements within matching brace brackets. </p> <pre class="ebnf"> Block = "{" StatementList "}" . StatementList = { Statement ";" } . </pre> <p>
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doc/go_spec.html
</p> <p> Type unification is controlled by a <i>matching mode</i>, which may be <i>exact</i> or <i>loose</i>. As unification recursively descends a composite type structure, the matching mode used for elements of the type, the <i>element matching mode</i>, remains the same as the matching mode except when two types are unified for
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