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Results 1 - 10 of 307 for machine (0.03 sec)

  1. src/main/java/jcifs/ntlmssp/av/AvSingleHost.java

         *
         * @param cfg the configuration containing machine ID
         */
        public AvSingleHost(final Configuration cfg) {
            this(new byte[8], cfg.getMachineId());
        }
    
        /**
         * Constructs an AvSingleHost with custom data and machine ID
         *
         * @param customData custom data for the single host (8 bytes)
         * @param machineId the machine identifier (32 bytes)
         */
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 2.3K bytes
    - Viewed (0)
  2. ci/devinfra/docker/windows/Dockerfile

      Remove-Item $zulu_zip; \
      $env:PATH = [Environment]::GetEnvironmentVariable(\"PATH\", \"Machine\") + \";${zulu_root}\\bin\"; \
      [Environment]::SetEnvironmentVariable(\"PATH\", $env:PATH, \"Machine\"); \
      $env:JAVA_HOME = $zulu_root; \
      [Environment]::SetEnvironmentVariable(\"JAVA_HOME\", $env:JAVA_HOME, \"Machine\")
    
    # Point to the LLVM installation.
    # The Bazel Windows guide claims it can find LLVM automatically,
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Fri Jan 17 16:35:57 UTC 2025
    - 8.4K bytes
    - Viewed (0)
  3. src/test/java/jcifs/ntlmssp/av/AvSingleHostTest.java

         * Should correctly encode custom data and machine ID.
         */
        @Test
        void testAvSingleHostCustomDataMachineIdConstructor() {
            byte[] customData = new byte[8];
            customData[0] = 0x01;
            customData[7] = 0x08;
    
            byte[] machineId = new byte[32];
            machineId[0] = 0x10;
            machineId[31] = 0x20;
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 6.4K bytes
    - Viewed (0)
  4. api/go1.11.txt

    pkg debug/elf, const EM_C166 = 116
    pkg debug/elf, const EM_C166 Machine
    pkg debug/elf, const EM_CDP = 215
    pkg debug/elf, const EM_CDP Machine
    pkg debug/elf, const EM_CE = 119
    pkg debug/elf, const EM_CE Machine
    pkg debug/elf, const EM_CLOUDSHIELD = 192
    pkg debug/elf, const EM_CLOUDSHIELD Machine
    pkg debug/elf, const EM_COGE = 216
    pkg debug/elf, const EM_COGE Machine
    pkg debug/elf, const EM_COOL = 217
    pkg debug/elf, const EM_COOL Machine
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Wed Aug 22 03:48:56 UTC 2018
    - 25K bytes
    - Viewed (0)
  5. docs/en/docs/deployment/manually.md

    ## Server Machine and Server Program { #server-machine-and-server-program }
    
    There's a small detail about names to keep in mind. đź’ˇ
    
    The word "**server**" is commonly used to refer to both the remote/cloud computer (the physical or virtual machine) and also the program that is running on that machine (e.g. Uvicorn).
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 6.9K bytes
    - Viewed (0)
  6. docs/es/docs/advanced/events.md

    ## Caso de Uso
    
    Empecemos con un ejemplo de **caso de uso** y luego veamos cĂłmo resolverlo con esto.
    
    Imaginemos que tienes algunos **modelos de machine learning** que quieres usar para manejar requests. 🤖
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 8.2K bytes
    - Viewed (0)
  7. cmd/net.go

    		}
    	}
    
    	return host, port, nil
    }
    
    // isLocalHost - checks if the given parameter
    // correspond to one of the local IP of the
    // current machine
    func isLocalHost(host string, port string, localPort string) (bool, error) {
    	hostIPs, err := getHostIP(host)
    	if err != nil {
    		return false, err
    	}
    
    	nonInterIPV4s := mustGetLocalIP4().Intersection(hostIPs)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Wed Jun 19 14:34:00 UTC 2024
    - 9.6K bytes
    - Viewed (1)
  8. docs/en/docs/async.md

    ### Concurrency + Parallelism: Web + Machine Learning { #concurrency-parallelism-web-machine-learning }
    
    With **FastAPI** you can take advantage of concurrency that is very common for web development (the same main attraction of NodeJS).
    
    But you can also exploit the benefits of parallelism and multiprocessing (having multiple processes running in parallel) for **CPU bound** workloads like those in Machine Learning systems.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 24K bytes
    - Viewed (0)
  9. CITATION.cff

    title: TensorFlow, Large-scale machine learning on heterogeneous systems
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Mon Sep 06 15:26:23 UTC 2021
    - 3.5K bytes
    - Viewed (0)
  10. docs/fr/docs/deployment/manually.md

    Lorsqu'on se réfère à la machine distante, il est courant de l'appeler **serveur**, mais aussi **machine**, **VM** (machine virtuelle), **nœud**. Tout cela fait référence à un type de machine distante, exécutant  Linux, en règle générale, sur laquelle vous exécutez des programmes.
    
    
    ## Installer le programme serveur
    
    Vous pouvez installer un serveur compatible ASGI avec :
    
    //// tab | Uvicorn
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 5.3K bytes
    - Viewed (0)
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