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Results 1 - 10 of 208 for locked (0.26 sec)
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internal/dsync/drwmutex.go
if sendRelease(ctx, ds, restClnts[lockID], owner, (*locks)[lockID], isReadLock, names...) { (*locks)[lockID] = "" } }(lockID) } wg.Wait() // Return true if releaseAll was successful, otherwise we return 'false' // to indicate we haven't sufficiently unlocked lockers to avoid deadlocks. // // Caller may use this as an indication to call again. return !checkFailedUnlocks(*locks, tolerance) }
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Thu Feb 22 06:26:06 GMT 2024 - 19.7K bytes - Viewed (0) -
cmd/local-locker.go
} l.mutex.Lock() defer l.mutex.Unlock() var lri []lockRequesterInfo resource := args.Resources[0] if lri, reply = l.lockMap[resource]; !reply { // No lock is held on the given name return true, nil } if isWriteLock(lri) { // A write-lock is held, cannot release a read lock return false, fmt.Errorf("RUnlock attempted on a write locked entity: %s", resource) }
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Mon Feb 19 22:54:46 GMT 2024 - 10.6K bytes - Viewed (0) -
cmd/bucket-object-lock.go
// enforceRetentionForDeletion checks if it is appropriate to remove an // object according to locking configuration when this is lifecycle/ bucket quota asking. func enforceRetentionForDeletion(ctx context.Context, objInfo ObjectInfo) (locked bool) { if objInfo.DeleteMarker { return false } lhold := objectlock.GetObjectLegalHoldMeta(objInfo.UserDefined) if lhold.Status.Valid() && lhold.Status == objectlock.LegalHoldOn { return true }
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Mon Apr 22 17:49:30 GMT 2024 - 13.2K bytes - Viewed (0) -
manifests/charts/README.md
It is strongly recommended that different namespaces are used, with different service accounts. In particular access to the security-critical production components (root CA, policy, control) should be locked down and restricted. The new installer allows multiple instances of policy/control/telemetry - so testing/staging of new settings and versions can be performed by a different role than the prod version.
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Wed Feb 07 17:53:24 GMT 2024 - 6.7K bytes - Viewed (0) -
cmd/data-scanner.go
if i.debug { if obj.VersionID != "" { console.Debugf(applyVersionActionsLogPrefix+" lifecycle: %s v(%s) is locked, not deleting\n", obj.Name, obj.VersionID) } else { console.Debugf(applyVersionActionsLogPrefix+" lifecycle: %s is locked, not deleting\n", obj.Name) } } // add this version back to remaining versions for // subsequent lifecycle policy applications
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Mon Apr 22 17:49:30 GMT 2024 - 47.4K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
guava/src/com/google/common/cache/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
cmd/global-heal.go
lc, err = globalLifecycleSys.Get(bucket) if err != nil && !errors.Is(err, BucketLifecycleNotFound{Bucket: bucket}) { retErr = err healingLogIf(ctx, err) continue } // Check if bucket is object locked. lr, err = globalBucketObjectLockSys.Get(bucket) if err != nil { retErr = err healingLogIf(ctx, err) continue } rcfg, err = getReplicationConfig(ctx, bucket) if err != nil {
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Fri Apr 26 06:32:14 GMT 2024 - 15K bytes - Viewed (1) -
cmd/erasure-server-pool-decom.go
return err } // if no update is needed return right away. if !update { z.poolMetaMutex.Lock() z.poolMeta = meta z.poolMetaMutex.Unlock() } else { newMeta := newPoolMeta(z, meta) if err = newMeta.save(ctx, z.serverPools); err != nil { return err } z.poolMetaMutex.Lock() z.poolMeta = newMeta z.poolMetaMutex.Unlock() } pools := meta.returnResumablePools()
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Mon Apr 22 17:49:30 GMT 2024 - 41.3K bytes - Viewed (1)