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  1. doc/go1.17_spec.html

    <p>
    Given the declarations
    </p>
    <pre>
    type Point3D struct { x, y, z float64 }
    type Line struct { p, q Point3D }
    </pre>
    
    <p>
    one may write
    </p>
    
    <pre>
    origin := Point3D{}                            // zero value for Point3D
    line := Line{origin, Point3D{y: -4, z: 12.3}}  // zero value for line.q.x
    </pre>
    
    <p>
    For array and slice literals the following rules apply:
    </p>
    <ul>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. src/cmd/cgo/internal/test/callback.go

    	callbackToken++
    	i := callbackToken
    	callbackFuncs[i] = f
    	callbackMutex.Unlock()
    
    	// Pass the address of i because the C function was written to
    	// take a pointer.  We could pass an int if we felt like
    	// rewriting the C code.
    	C.callback(unsafe.Pointer(&i))
    
    	callbackMutex.Lock()
    	delete(callbackFuncs, i)
    	callbackMutex.Unlock()
    }
    
    //export goCallback
    func goCallback(p unsafe.Pointer) {
    Go
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Fri May 12 12:00:02 GMT 2023
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