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android/guava/src/com/google/common/collect/Ordering.java
* <li>Finally, natural ordering is used (i.e. the result of {@code Bar.compareTo(Bar)} is * returned) * </ol> * * <p>Alas, {@link #reverse} is a little different. As you read backwards through a chain and * encounter a call to {@code reverse}, continue working backwards until a result is determined, and * then reverse that result. * * <h3>Additional notes</h3> *
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Apr 24 19:38:27 GMT 2024 - 39.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Iterables.java
* desiredType}. The returned iterable's iterator does not support {@code remove()}. * * <p><b>{@code Stream} equivalent:</b> {@code stream.filter(type::isInstance).map(type::cast)}. * This does perform a little more work than necessary, so another option is to insert an * unchecked cast at some later point: * * <pre> * {@code @SuppressWarnings("unchecked") // safe because of ::isInstance check
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Apr 24 19:38:27 GMT 2024 - 42.8K bytes - Viewed (0) -
.bazelrc
# On windows, we still link everything into a single DLL. build:windows --config=monolithic # On linux, we dynamically link small amount of kernels build:linux --config=dynamic_kernels # Make sure to include as little of windows.h as possible build:windows --copt=-DWIN32_LEAN_AND_MEAN build:windows --host_copt=-DWIN32_LEAN_AND_MEAN build:windows --copt=-DNOGDI build:windows --host_copt=-DNOGDI
Plain Text - Registered: Tue Apr 23 12:39:09 GMT 2024 - Last Modified: Tue Apr 23 01:21:54 GMT 2024 - 53.4K bytes - Viewed (2)