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api/go1.13.txt
pkg syscall (netbsd-arm64-cgo), const IFF_LINK0 = 4096 pkg syscall (netbsd-arm64-cgo), const IFF_LINK0 ideal-int pkg syscall (netbsd-arm64-cgo), const IFF_LINK1 = 8192 pkg syscall (netbsd-arm64-cgo), const IFF_LINK1 ideal-int pkg syscall (netbsd-arm64-cgo), const IFF_LINK2 = 16384 pkg syscall (netbsd-arm64-cgo), const IFF_LINK2 ideal-int pkg syscall (netbsd-arm64-cgo), const IFF_LOOPBACK = 8
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api/go1.16.txt
pkg syscall (darwin-arm64), const IFF_DEBUG ideal-int pkg syscall (darwin-arm64), const IFF_LINK0 = 4096 pkg syscall (darwin-arm64), const IFF_LINK0 ideal-int pkg syscall (darwin-arm64), const IFF_LINK1 = 8192 pkg syscall (darwin-arm64), const IFF_LINK1 ideal-int pkg syscall (darwin-arm64), const IFF_LINK2 = 16384 pkg syscall (darwin-arm64), const IFF_LINK2 ideal-int pkg syscall (darwin-arm64), const IFF_LOOPBACK = 8
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doc/go_spec.html
<p> Given the declarations </p> <pre> type Point3D struct { x, y, z float64 } type Line struct { p, q Point3D } </pre> <p> one may write </p> <pre> origin := Point3D{} // zero value for Point3D line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x </pre> <p> For array and slice literals the following rules apply: </p> <ul>
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