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  1. RELEASE.md

            convolution algorithms, a regression that was introduced in v2.5. Note
            that nondeterministic out-of-memory events while selecting algorithms
            could still lead to nondeterminism, although this is very unlikely. This
            additional, unlikely source will be eliminated in a later version.
        *   Add deterministic GPU implementations of:
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  2. .bazelrc

    # On linux, we dynamically link small amount of kernels
    build:linux --config=dynamic_kernels
    
    # Make sure to include as little of windows.h as possible
    build:windows --copt=-DWIN32_LEAN_AND_MEAN
    build:windows --host_copt=-DWIN32_LEAN_AND_MEAN
    build:windows --copt=-DNOGDI
    build:windows --host_copt=-DNOGDI
    
    # MSVC (Windows): Standards-conformant preprocessor mode
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