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CONTRIBUTING.md
* [Go license example](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/go/operation.go#L1) * [Bash license example](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tools/ci_build/ci_build.sh#L2) * [JavaScript/TypeScript license example](https://github.com/tensorflow/tensorboard/blob/master/tensorboard/components/tf_backend/backend.ts#L1) Bazel BUILD files also need to include a license section, e.g.,
Plain Text - Registered: Tue May 07 12:40:20 GMT 2024 - Last Modified: Thu Mar 21 11:45:51 GMT 2024 - 15.6K bytes - Viewed (0) -
common/scripts/kind_provisioner.sh
kind: IPAddressPool metadata: name: default-pool namespace: metallb-system spec: addresses: '"$RANGE"' --- apiVersion: metallb.io/v1beta1 kind: L2Advertisement metadata: name: default-l2 namespace: metallb-system spec: ipAddressPools: - default-pool ' | kubectl apply --kubeconfig="$KUBECONFIG" -f - } function cidr_to_ips() { CIDR="$1"
Shell Script - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Mon Apr 08 19:12:55 GMT 2024 - 17.3K bytes - Viewed (1) -
src/bytes/bytes.go
// should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where // the result length is large (roughly, over L2 cache size). const chunkLimit = 8 * 1024 chunkMax := n if chunkMax > chunkLimit { chunkMax = chunkLimit / len(b) * len(b) if chunkMax == 0 { chunkMax = len(b) } }
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