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  1. doc/go1.17_spec.html

    The precise behavior is implementation-dependent.
    </p>
    
    
    <h3 id="Appending_and_copying_slices">Appending to and copying slices</h3>
    
    <p>
    The built-in functions <code>append</code> and <code>copy</code> assist in
    common slice operations.
    For both functions, the result is independent of whether the memory referenced
    by the arguments overlaps.
    </p>
    
    <p>
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  2. doc/asm.html

    represents the bitwise and instruction,
    <code>AND</code> (without the leading <code>A</code>),
    and is written in assembly source as <code>AND</code>.
    The enumeration is mostly in alphabetical order.
    (The architecture-independent <code>AXXX</code>, defined in the
    <code>cmd/internal/obj</code> package,
    represents an invalid instruction).
    The sequence of the <code>A</code> names has nothing to do with the actual
    encoding of the machine instructions.
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  3. doc/go_spec.html

    An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type
    represents the set of integer, floating-point, or complex values, respectively.
    They are collectively called <i>numeric types</i>.
    The predeclared architecture-independent numeric types are:
    </p>
    
    <pre class="grammar">
    uint8       the set of all unsigned  8-bit integers (0 to 255)
    uint16      the set of all unsigned 16-bit integers (0 to 65535)
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