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doc/go_mem.html
The memory model is specified more formally in the next section. </p> <p> A data race is defined as a write to a memory location happening concurrently with another read or write to that same location, unless all the accesses involved are atomic data accesses as provided by the <code>sync/atomic</code> package.
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docs/en/docs/async.md
This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**. **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time". But the details between *concurrency* and *parallelism* are quite different. To see the difference, imagine the following story about burgers: ### Concurrent Burgers
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docs/en/docs/advanced/custom-response.md
* `media_type` - A `str` giving the media type. E.g. `"text/html"`. FastAPI (actually Starlette) will automatically include a Content-Length header. It will also include a Content-Type header, based on the media_type and appending a charset for text types. ```Python hl_lines="1 18" {!../../../docs_src/response_directly/tutorial002.py!} ``` ### `HTMLResponse`
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internal/etag/etag.go
// e2 := MD5(part-2) // ... // eN := MD5(part-N) // // Then, the ETag of the object is computed as MD5 of all individual // part checksums. S3 also encodes the number of parts into the ETag // by appending a -<number-of-parts> at the end: // // ETag := MD5(e1 || e2 || e3 ... || eN) || -N // // For example: ceb8853ddc5086cc4ab9e149f8f09c88-5 // // However, this scheme is only used for multipart objects that are
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src/bytes/buffer_test.go
got.Reset() for i := 0; i < 1000; i++ { b := got.AvailableBuffer() b = strconv.AppendInt(b, int64(i), 10) got.Write(b) } }) if n > 0 { t.Errorf("allocations occurred while appending") } } func TestRuneIO(t *testing.T) { const NRune = 1000 // Built a test slice while we write the data b := make([]byte, utf8.UTFMax*NRune) var buf Buffer n := 0
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