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docs/features/events.md
### EventListener.Factory In the preceding example we used a field, `callStartNanos`, to track the elapsed time of each event. This is handy, but it won’t work if multiple calls are executing concurrently. To accommodate this, use a `Factory` to create a new `EventListener` instance for each `Call`. This allows each listener to keep call-specific state.
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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
): Relay { val randomAccessFile = RandomAccessFile(file, "rw") val result = Relay(randomAccessFile, upstream, 0L, metadata, bufferMaxSize) // Write a dirty header. That way if we crash we won't attempt to recover this. randomAccessFile.setLength(0L) result.writeHeader(PREFIX_DIRTY, -1L, -1L) return result } /**
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docs/changelogs/changelog_4x.md
saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or disable the `permessage-deflate` compression settings on your server. Note that OkHttp won't use compression when sending messages smaller than 1 KiB. * Fix: Don't crash when the URL hostname contains an underscore on Android.
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
.build(), ) } } private fun testServerClosesOutput(socketPolicy: SocketPolicy) { server.enqueue( MockResponse( body = "This connection won't pool properly", socketPolicy = socketPolicy, ), ) val responseAfter = MockResponse(body = "This comes after a busted connection") server.enqueue(responseAfter)
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* Returns -1 if no further cleanups are required. */ fun closeConnections(now: Long): Long { // Compute the concurrent call capacity for each address. We won't close a connection if doing // so would violate a policy, unless it's OLD. val addressStates = this.addressStates for (state in addressStates.values) { state.concurrentCallCapacity = 0 }
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okhttp/src/main/kotlin/okhttp3/internal/cache/CacheStrategy.kt
/** * Returns true if the request contains conditions that save the server from sending a response * that the client has locally. When a request is enqueued with its own conditions, the built-in * response cache won't be used. */ private fun hasConditions(request: Request): Boolean = request.header("If-Modified-Since") != null || request.header("If-None-Match") != null } companion object {
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okhttp/src/main/kotlin/okhttp3/EventListener.kt
open fun responseBodyStart(call: Call) { } /** * Invoked immediately after receiving a response body and completing reading it. * * Will only be invoked for requests having a response body e.g. won't be invoked for a web socket * upgrade. * * If the response body is closed before the response body is exhausted, this is invoked at the
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
open = isOpen } if (cancel) { // RST this stream to prevent additional data from being sent. This is safe because the input // stream is closed (we won't use any further bytes) and the output stream is either finished // or closed (so RSTing both streams doesn't cause harm). ******@****.***(ErrorCode.CANCEL, null) } else if (!open) {
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okhttp/src/main/kotlin/okhttp3/internal/cache/DiskLruCache.kt
// be deleted when those files are closed. if (!civilizedFileSystem) { if (entry.lockingSourceCount > 0) { // Mark this entry as 'DIRTY' so that if the process crashes this entry won't be used. journalWriter?.let { it.writeUtf8(DIRTY) it.writeByte(' '.code) it.writeUtf8(entry.key) it.writeByte('\n'.code) it.flush() }
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okhttp/src/main/kotlin/okhttp3/Connection.kt
* this class separates _allocations_ from _streams_. An allocation is created by a call, used for * one or more streams, and then released. An allocated connection won't be stolen by other calls * while a redirect or authorization challenge is being handled. * * When the maximum concurrent streams limit is reduced, some allocations will be rescinded.
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