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Results 1 - 10 of 693 for connections (0.25 sec)

  1. docs/features/connections.md

    address may also share the same underlying TCP socket connection. Sharing a connection has substantial performance benefits: lower latency, higher throughput (due to [TCP slow start](https://www.igvita.com/2011/10/20/faster-web-vs-tcp-slow-start/)) and conserved battery. OkHttp uses a [ConnectionPool](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-connection-pool/) that automatically reuses HTTP/1.x connections and multiplexes HTTP/2 connections.
    
    In OkHttp some fields of the address come...
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Feb 21 03:33:59 GMT 2022
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  2. istioctl/pkg/writer/ztunnel/configdump/connections.go

    		if filter.Direction != "outbound" {
    			for _, c := range wl.Connections.Inbound {
    				fmt.Fprintf(w, "%v\tInbound\t%v\t%v\t%v\n", name, lookupIP(c.ActualDst), lookupIP(c.Src), c.OriginalDst)
    			}
    		}
    		if filter.Direction != "inbound" {
    			for _, c := range wl.Connections.Outbound {
    Go
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Mon Apr 22 15:39:28 GMT 2024
    - 3.3K bytes
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  3. okhttp/src/main/kotlin/okhttp3/Connection.kt

     * avoiding these options entirely, this class allows a connection to be attempted with modern
     * options and then retried without them should the attempt fail.
     *
     * ## Connection Reuse
     *
     * Each connection can carry a varying number of streams, depending on the underlying protocol being
     * used. HTTP/1.x connections can carry either zero or one streams. HTTP/2 connections can carry any
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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  4. okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt

    import okhttp3.internal.concurrent.TaskRunner
    import okhttp3.internal.connection.FastFallbackExchangeFinder
    import okhttp3.internal.connection.ForceConnectRoutePlanner
    import okhttp3.internal.connection.RealConnectionPool
    import okhttp3.internal.connection.RealRoutePlanner
    import okhttp3.internal.connection.RouteDatabase
    
    /**
     * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
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  5. docs/contribute/concurrency.md

     * **ExchangeFinder** chooses which connection carries each exchange. Where possible it will use the same connection for all exchanges in a single call. It prefers reusing pooled connections over establishing new connections.      
    
    #### Per-Connection Locks
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
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  6. android/guava/src/com/google/common/graph/StandardValueGraph.java

        GraphConnections<N, V> connectionsU = nodeConnections.get(nodeU);
        return (connectionsU != null) && connectionsU.successors().contains(nodeV);
      }
    
      @CheckForNull
      private final V edgeValueOrDefaultInternal(N nodeU, N nodeV, @CheckForNull V defaultValue) {
        GraphConnections<N, V> connectionsU = nodeConnections.get(nodeU);
        V value = (connectionsU == null) ? null : connectionsU.value(nodeV);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
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  7. android/guava/src/com/google/common/graph/StandardMutableValueGraph.java

        }
    
        GraphConnections<N, V> connectionsU = nodeConnections.get(nodeU);
        if (connectionsU == null) {
          connectionsU = addNodeInternal(nodeU);
        }
        V previousValue = connectionsU.addSuccessor(nodeV, value);
        GraphConnections<N, V> connectionsV = nodeConnections.get(nodeV);
        if (connectionsV == null) {
          connectionsV = addNodeInternal(nodeV);
        }
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Sat Oct 21 01:50:30 GMT 2023
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  8. internal/http/server.go

    	// DefaultShutdownTimeout - default shutdown timeout to gracefully shutdown server.
    	DefaultShutdownTimeout = 5 * time.Second
    
    	// DefaultIdleTimeout for idle inactive connections
    	DefaultIdleTimeout = 30 * time.Second
    
    	// DefaultReadHeaderTimeout for very slow inactive connections
    	DefaultReadHeaderTimeout = 30 * time.Second
    
    	// DefaultMaxHeaderBytes - default maximum HTTP header size in bytes.
    	DefaultMaxHeaderBytes = 1 * humanize.MiByte
    )
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri Feb 09 21:25:16 GMT 2024
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  9. internal/grid/README.md

    A **Manager** is used to manage all incoming and outgoing connections to a server.
    
    On startup all remote servers must be specified. 
    From that individual connections will be spawned to each remote server, 
    or incoming requests will be hooked up to the appropriate connection.
    
    To get a connection to a specific server, use `Manager.Connection(host)` to get a connection to the specified host.
    From this connection individual requests can be made.
    
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Jan 18 07:03:17 GMT 2024
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  10. istioctl/pkg/kubeinject/testdata/mesh-config.yaml

      # process should be kept alive after an occasional reload.
      drainDuration: 2s
      #
      # The mode used to redirect inbound connections to Envoy. This setting
      # has no effect on outbound traffic: iptables REDIRECT is always used for
      # outbound connections.
      # If "REDIRECT", use iptables REDIRECT to NAT and redirect to Envoy.
      # The "REDIRECT" mode loses source addresses during redirection.
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Thu Jun 15 15:02:17 GMT 2023
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