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android/guava/src/com/google/common/base/Ascii.java
/** * Enquiry: A communication control character used in data communication systems as a request for * a response from a remote station. It may be used as a "Who Are You" (WRU) to obtain * identification, or may be used to obtain station status, or both. * * @since 8.0 */ public static final byte ENQ = 5; /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 21.7K bytes - Viewed (0) -
src/main/java/jcifs/ntlmssp/NtlmFlags.java
* the server. */ int NTLMSSP_REQUEST_TARGET = 0x00000004; /** * Specifies that communication across the authenticated channel * should carry a digital signature (message integrity). */ int NTLMSSP_NEGOTIATE_SIGN = 0x00000010; /** * Specifies that communication across the authenticated channel * should be encrypted (message confidentiality). */
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 5.5K bytes - Viewed (0) -
src/main/java/jcifs/smb1/ntlmssp/NtlmFlags.java
* the server. */ int NTLMSSP_REQUEST_TARGET = 0x00000004; /** * Specifies that communication across the authenticated channel * should carry a digital signature (message integrity). */ int NTLMSSP_NEGOTIATE_SIGN = 0x00000010; /** * Specifies that communication across the authenticated channel * should be encrypted (message confidentiality). */
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 5.1K bytes - Viewed (0) -
docs/en/docs/deployment/https.md
Then, using the certificate, the client and the TLS Termination Proxy **decide how to encrypt** the rest of the **TCP communication**. This completes the **TLS Handshake** part. After this, the client and the server have an **encrypted TCP connection**, this is what TLS provides. And then they can use that connection to start the actual **HTTP communication**.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 19:34:08 UTC 2025 - 14.3K bytes - Viewed (0) -
src/test/java/jcifs/smb1/smb1/NetShareEnumResponseTest.java
data[15] = 0x00; // type = 0 data[16] = 40; data[17] = 0; data[18] = 0; data[19] = 0; // remark offset // Entry 2: IPC$, type 3 (IPC), remark "Inter-Process Communication" System.arraycopy("IPC$".getBytes(StandardCharsets.US_ASCII), 0, data, 20, 4); data[34] = 0x03; data[35] = 0x00; // type = 3 data[36] = 60; data[37] = 0; data[38] = 0;
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 5.4K bytes - Viewed (0) -
LICENSES/vendor/github.com/containerd/containerd/api/LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Sun Sep 22 18:50:45 UTC 2024 - 10.7K bytes - Viewed (0) -
LICENSES/vendor/github.com/google/cadvisor/LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Fri May 08 04:49:00 UTC 2020 - 10.6K bytes - Viewed (0) -
docs/en/docs/tutorial/cors.md
Then, the browser will send an HTTP `OPTIONS` request to the `:80`-backend, and if the backend sends the appropriate headers authorizing the communication from this different origin (`http://localhost:8080`) then the `:8080`-browser will let the JavaScript in the frontend send its request to the `:80`-backend. To achieve this, the `:80`-backend must have a list of "allowed origins".
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 5.5K bytes - Viewed (0) -
LICENSES/third_party/forked/gotestsum/LICENSE
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Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Fri Apr 01 18:49:15 UTC 2022 - 11.1K bytes - Viewed (0) -
LICENSES/vendor/github.com/go-logr/stdr/LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Sun Sep 18 01:47:24 UTC 2022 - 11.2K bytes - Viewed (0)