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Results 1 - 8 of 8 for carlet (0.14 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

      /**
       * Immediately closes the socket connection if it's currently held. Use this to interrupt an
       * in-flight request from any thread. It's the caller's responsibility to close the request body
       * and response body streams; otherwise resources may be leaked.
       *
       * This method is safe to be called concurrently, but provides limited guarantees. If a transport
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

      // These properties are guarded by [lock].
    
      /**
       * If true, no new exchanges can be created on this connection. It is necessary to set this to
       * true when removing a connection from the pool; otherwise a racing caller might get it from the
       * pool when it shouldn't. Symmetrically, this must always be checked before returning a
       * connection from the pool.
       *
       * Once true this is always true. Guarded by this.
       */
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

     * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
     * an [IOException] that was triggered by a certain caller can be caught and handled by that caller.
     */
    @Suppress("NAME_SHADOWING")
    class Http2Connection internal constructor(builder: Builder) : Closeable {
      internal val lock: ReentrantLock = ReentrantLock()
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  4. okhttp/src/main/kotlin/okhttp3/Dispatcher.kt

            call.cancel()
          }
        }
      }
    
      /**
       * Promotes eligible calls from [readyAsyncCalls] to [runningAsyncCalls] and runs them on the
       * executor service. Must not be called with synchronization because executing calls can call
       * into user code.
       *
       * @return true if the dispatcher is currently running calls.
       */
      private fun promoteAndExecute(): Boolean {
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  5. okhttp/src/test/java/okhttp3/internal/cache/DiskLruCacheTest.kt

        a.setString(0, "a1")
        assertThat(cache.remove("a")).isTrue()
        a.setString(1, "a2")
        a.commit()
        assertAbsent("a")
      }
    
      /**
       * Each read sees a snapshot of the file at the time read was called. This means that two reads of
       * the same key can see different data.
       */
      @ParameterizedTest
      @ArgumentsSource(FileSystemParamProvider::class)
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    - Last Modified: Mon Apr 15 14:55:09 GMT 2024
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  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

       * have been received. If the returned list contains multiple blocks of headers the blocks will be
       * delimited by 'null'.
       *
       * @param callerIsIdle true if the caller isn't sending any more bytes until the peer responds.
       *     This is true after a `Expect-Continue` request, false for duplex requests, and false for
       *     all other requests.
       */
      @Throws(IOException::class)
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  7. okhttp-testing-support/src/main/kotlin/okhttp3/TestUtilJvm.kt

        Arrays.fill(array, c)
        return String(array)
      }
    
      /**
       * Okio buffers are internally implemented as a linked list of arrays. Usually this implementation
       * detail is invisible to the caller, but subtle use of certain APIs may depend on these internal
       * structures.
       *
       * We make such subtle calls in [okhttp3.internal.ws.MessageInflater] because we try to read a
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    - Last Modified: Thu Apr 11 22:09:35 GMT 2024
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  8. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

          }
    
          return 0L // run again immediately to create more connections if needed
        } catch (e: IOException) {
          // No need to log, user.connectFailed() will already have been called. Just try again later.
          return state.policy.backoffDelayMillis.jitterBy(state.policy.backoffJitterMillis) * 1_000_000
        }
      }
    
      private fun Long.jitterBy(amount: Int): Long {
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